The Five Nights at Freddy game series released on the Xbox One Game Pass is finally over with this fourth franchise. Now, Third game I broke some molds, the fourth changes things again. Removed us from the settings of the previous three games (a security office overlooking some animatronics) and instead this article stuffs us into a kid’s bedroom. The mechanics have also been overhauled, so this is the question we have to answer: Is this a proper FNAF game, or has another game been run? Well, why not wait until midnight?
Well, Freddy’s 4 Five Nights setting is first brought back to us via another medium of retro-style mini-games. We are clearly portrayed as upset children, with tears flowing down their faces. In mini-games, there are piles of original game models on the floor, and when you manipulate them, your child will say, “This is my only friend.” The child appears to lie down and sleep after Freddie Fuzzbear himself sits in bed again in the form of a toy and attempts to exit the room through a locked door several times. At this point, the game and nightmares begin.
The children’s bedroom settings mentioned above are slightly different from those in other games. There is no camera system, ventilation, limited power. Three doors to check and operate, and a bed behind your back. The idea of the night is to prevent animatronics, who somehow entered the child’s home, from entering the bedroom and providing mandatory jump scare. The child can now look at the door and press the LB button to reach the door. When at the door, sonic cues play a much bigger role than before, and FNAF4 tries to hold your hand a little more. When you reach the door, you’ll see a helpful text window telling you what to do. When you hear your breath, you are supposed to keep the door closed until the animatronics disappear. The reason why the robot is making a breathing sound is not explained at all, but if you go a little further to stop the disbelief, the second nature is to hear it immediately. If you’re not breathing, you can illuminate the hallway with a flashlight to see what’s going on.
Therefore, this applies to the left and right doors where Nightmare Bonnie and Nightmare Chica (called) are displayed, respectively. The third door of the room leads to the closet, where Nightmare Foxy appears and tries to hide. As Foxy enters, you’ll hear footsteps stop and you’ll get a glimpse of Foxy through the open door. When you shed your light on him, he’s pushed deep into the closet, so it’s certainly rewarding to monitor what he’s doing.
The last thing to check is the bed right behind. Accessing the controller is a bit tricky because you have to pull down the left stick and then press LB to look behind. As the night goes on, the illusion of Nightmare Freddy appears on the bed, and when the critical mass is reached, the stuffed animal in the bed turns into Nightmare Freddy and he attacks. When you shine light on them, the phantoms move away, but when I first saw the goosebumps phantoms, to be honest, it was creepy.The overall atmosphere of the game is the same as the original 5 nights at Freddie’sAnd whether it was because the protagonist was a kid or because he thought the kid wasn’t safe in his room, it really surprised me.
As the night goes on, the difficulty increases as expected, and every night a part of the story is revealed through a mini-game. In the first, the stuffed toy Freddie warns the child that “he” (after all, his brother) is hiding in the house, and the child jumps scare by his brother wearing a Foxy mask. Will be done. The rest of the story is pretty painful as he follows what happens to the kid when he is being bullied by his brother and his friends, everything ends really badly. I won’t say any more, but I have to admit that I’m influenced by the story.
Graphically the game is an improvement over the previous one and you don’t have to look at the statically filled CCTV screen. When you look at animatronics, you can see it in nightmarish glory. Seeing Chika in the darkness of the corridor on your right and having a cupcake is a really scary moment, and listening before deciding whether to endanger a flashlight is nerve-wracking. Sound is very important this time, so we recommend playing with headphones. And, needless to say, it’s much more atmospheric.
So the conclusion.I don’t know how much Freddy’s 4-on five-night atmosphere is Xbox It depends on the fact that we are in the kids’ little shoes, but this game has a much more disturbing atmosphere than the third game. If you keep an eye on the door and try to keep the little Freddie away from your bed, you’ll be spinning around like a Dervish, keeping the light that keeps illuminating all the dark places. After all, I felt like I had experienced an emotional exploiter, and engaging in the story would make the game much more meaningful. This is the return to form after the third dip. Please try. But in sunlight, if possible …
The Five Nights at Freddy game series released on the Xbox One Game Pass is finally over with this fourth franchise. Now, just as the third game broke some mold, the fourth game changes the situation again. Removed us from the settings of the previous three games (a security office overlooking some animatronics) and instead this article stuffs us into a kid’s bedroom. The mechanics have also been overhauled, so this is the question we have to answer: is this a proper FNAF game, or …
5 nights with 4 reviews of Freddy
5 nights with 4 reviews of Freddy
- Really creepy atmosphere
- It ’s a moving story, but it ’s not a happy story.
- Animatronics look great with “meat”
- Headphones are a must, as the sound cues are fairly muted
- Format-Xbox Series X | S, Xbox One, PS4, Switch
- Version reviewed-Xbox One
- Release Date-November 2019
- Price-From £ 6.69