Apex Legend Nintendo Switch Review

In a sense, Apex Legends isn’t the same game we reviewed in February 2019. The roster of playable characters has doubled to 16, with three complete maps rotated and including several different modes (including ranking). There are also stories delivered weekly through map changes and cartoons that built the game’s folklore. Additional features such as clubs for players to join, cross-play support, and limited-time events have been implemented. In addition, seasonal content introduces significant meta changes, daily / weekly challenges, and rewarding Battle Passes to make Apex Legends even better.

Still, despite these tweaks, the Apex Legends core remains. It’s still a squad-based battle royale and promotes teamwork with a good ping system. Here you select each match from a list of hero characters with unique abilities to play different roles in battle. The core principles that made Apex Legend work very well when it first went on sale haven’t changed two years later.

So Apex Legends is still really fun and worth a dive if you haven’t done so yet. And now you can do so with Nintendo Switch.But you it can Playing Apex Legends on Switch doesn’t mean you should.. This port works, but only in the loosest sense of the term. This is the worst way to play Apex Legend.

Thanks to the developer Panic Button (Rocket League, Doom, Wolfenstein II: the studio responsible for 12 Switch ports including The New Colossus), I’m surprised that Apex Legends works with Switch. This is an online multiplayer game that hosts up to 60 players in a single match, each on a fairly large map. It crashed only once in 5 hours on the port. It was in the middle of the character selection process and Switch was able to restart the game fast enough for me to rejoin the team, just as it did when I landed on the ground. And if I could brag a little, we still continued to win the match.

None of that changes the fact that the switch barely feels like it’s working. On Switch, Apex Legends targets 720p resolution when docked and 576p for handheld. This is very similar to the resolution of the baseline Xbox One, targeting 720p, but it can be inadequate. However, the switch ports are not the same, as they appear to be able to reach these resolutions only by compromising graphic detail, drawing distance, and asset loading speed. As a result, the Switch may show buildings in the distance, but it doesn’t have the same level of graphic detail as other versions of the game. What’s more, the switch port targets 30 frames per second, but you can see that it’s below that.

This seems to make Apex Legends cloudy on the Switch, whether docked or handheld, especially when playing on an Xbox One X, PS4 Pro, Xbox Series X | S, PS5, or PC. It’s a very technical way of saying that it looks like.

Now, at the surface level, this simply means that the switchports aren’t very clean and don’t affect gameplay (still saddening me). When I first turned on the game and looked down at Kings Canyon, I had to mutter, “See how they slaughtered my boy.” However, in a more substantive way, these shortcomings of resolution and frame rate put you at a disadvantage when fighting someone playing on other systems. Because with Switch, it’s hard to see people from a distance and there are more people. It is difficult to identify individual bullets. In fast-paced battle royale like the Apex Legend, knowledge is power, and the ability to make momentary decisions with the information you have can be paramount to success-and it’s When playing against an Xbox, PlayStation, or PC player that is only difficult to do with Switch and can lead to frustrating losses.

Let’s take a gun as an example. In Apex Legend, the most punchy gun is usually a semi-automatic gun. In exchange for increased firepower, the rate of fire slows down, prompting you not only to trigger, but also to aim and take time. This provides options. For example, if you have heavy ammo, can you use the M600 Spitfire to rush enemies with bullets, or use 30-30 repeaters to wait and charge individual bullets? Breath between shots. However, on switches where the frame rate fluctuates regularly below 30 fps, the image does not keep pace with accurate tracking of movements and animations, so land a shot like a 30-30 repeater that depends on accuracy. Can be difficult. Arranging shots is more difficult. This is less of a problem at close range, where pinpoint accuracy is less important and the target is easier to track. But in that range, automated weapons like the Spitfire are usually better than 30-30.

And certainly, as Phil Hornshaw points out in GameSpot’s original Apex Legends review, the game’s meta is naturally leaning towards close-range weapons like shotguns, so fight close on a regular basis anyway. Will be. However, there are situations where medium to long range semi-automatic firearms are desirable. The Switch, which I haven’t actually been given that option, seems to have an unfair advantage to anyone else in the match playing on the Xbox, PlayStation, or PC.

Thankfully, you can disable cross-play, but that limits you. The pool of players you can play against will be significantly reduced, and the game will likely have difficulty connecting to players with similar skills. This can mean waiting longer to join the game, not taking challenging challenges, or quickly playing against players who haven’t proven to be frustratingly good. undertake. And of course, if your friends are already playing on other platforms, turning off cross-play will prevent you from teaming up with your friends. Therefore, disabling cross-play is an option, but it is not a satisfactory solution to a comprehensive problem. Switch is not the ideal way to play Apex Legend.

Have you ever played with Octane, who has a little too many roles and actively jumps pads towards two squads fighting each other, when it’s much smarter to wait quietly for the ideal opening? That’s me I’m that octane.

Given the fast-paced nature of the Apex Legend battle, playing with Switch’s Joy-Con controller can also be a bit daunting. Thankfully, I don’t have much drift in the pair, but I’ve found analog sticks to be frustrating and annoying to the competitive demands of the game, especially in handheld mode. This feels like a very unnatural way to play a first person shooter. .. Motion control (enabled by default) doesn’t help-in fact, it’s even worse. Simply moving the camera with a switch or controller does not achieve the level of accuracy required for a competitive first-person shooter like Apex Legends. When I started using the right gamepad / controller (PowerA Enhanced Wireless Controller in my case), the fun of the switch port was greatly improved.

And in that regard, there was a moment when I enjoyed playing Apex Legends on Switch. The Panic Button managed to get my favorite game to work well on Nintendo’s hybrid console. I don’t want to keep playing on Switch with many technical concessions (I don’t want to introduce new players to Apex Legends this way), but this port is a decent last resort in its current state. If the only way to play Apex Legend is on the switch, you have that option. Be aware that you are signing up for something that is not ideal.

再生中: エーペックスレジェンドニンテンドースイッチビデオレビュー

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