Assassin’s Creed Valhara now works at 60 FPS on PS5 and Xbox series

Assassin’s Creed Valhara There is a new update that allows you to run your game in 60FPS (frames / second) mode on your PS5, Xbox Series X, and Series S.

This patch gives players the option to select a “Performance” mode of 60 FPS on both current generation consoles, or a “Quality” mode that runs at 4K and 30 FPS on PS5 and Xbox Series X. .. The Xbox Series S offers 4K, which is not the case.

The new update also has a number of bug fixes, and the raid is now working as expected. This means players don’t have to run around looking for a “force door” prompt.

The complete patch notes are below.

Graphic / Performance Mode Overview

We’ve added an option to the game that allows players to choose between performance and visual quality.

Breakdown of functions

  • This option is available on Xbox Series X | S and PlayStation 5.
  • If you choose performance, the game can adjust the resolution and graphics settings to maintain 60 FPS.
  • Choosing quality allows the game to perform maximum resolution and graphic settings while maintaining 30 FPS.
  • The default values ​​since the game started are as follows.
  • Xbox Series X / PlayStation 5: Performance
  • Xbox Series S: Quality


  • A new background image has been added to the title screen.
  • We’ve added various VFX to enhance the visuals.
  • Added an option to automatically assign all nodes on the path when acquiring a central skill.
  • Added the rune category to the rune menu. All runes are currently classified as weapon and armor runes.
  • Added a warning when switching from a language that supports TTS to a language that does not.
  • You can now use the left and right arrows to move the slider in the M & K and controller.
  • Increased fabric limit to 82.
  • Once the settlement reached level 6, we added fabrics to the traders.
  • Added altar requirements to the world map.

Balance adjustment

  • Updated gear quality and gear to correct values.
  • Added assassination damage stats to the character stats page.
  • Removed duplicate gear from inventory.
  • Heavy and light attack stats are now adjusted correctly based on the skill nodes you have acquired.
  • Heavy Attack modifiers no longer apply to Range Attacks.

Game improvements

Performance and stability

  • Improved stability and performance.
  • (Xbox Series) Improved Xbox Series S Experience | X Console with Screen Tear
  • (PC) Addressed an issue with VRAM / RAM leaks when operating the Alt tab on the desktop.

Save the game

  • Fixed some instances where the load game did not display save games correctly.
  • Renamed cloud saves to make them easier to distinguish from regular saves.
    • Previously, cloud saves were only highlighted with a cloud icon. Now it’s called “Manual Save Cloud”, for example.
  • [保存]Removed Cloud Save from menu. This will prevent it from being overwritten unintentionally.
  • Added notification when acquisition of cloud save fails.

Graphics, audio, animation

  • Addressed various graphic issues across the board.
  • Addressed various FX issues.
  • Addressed various instances of clipping issues.
  • Addressed various visual issues with Eivor’s cloak.
  • Addressed various instances of player or NPC animation issues.
  • Addressed various audio issues.
  • Addressed various lighting issues.
  • High shadow resolution now uses the correct value.


  • Addressed issues with the placement of various textures or objects.
  • Addressed some instances where players could get stuck in certain locations.
  • Norwegian fish will spawn in bad weather. Yeah, I also had to read this twice.
  • Crows no longer randomly fall from the Asgard sky. * Is it a bad sign? *

Gameplay, combat, AI

  • Addressed various bow aiming issues.
  • Completely improved NPC and boss behavior.
  • NPCs will now react to player theft … so think twice before stealing!
  • Addressed an issue where the dog would start to float when Eivor started stroking the dog.
  • Blocking Springald’s projectile consumes stamina as intended.
  • Enthusiasts attacked by sleep darts can now be attacked by stuns. sleep tight.
  • Zealots will no longer heal themselves while in the vicinity of the player.
  • Guards who clearly see Eivor shooting allies become hostile. * Press the emergency button *
  • The guards will hear the impact of the corpse falling to the ground.
  • The guard’s response to whistling has been improved.
  • Improved disguise behavior in distrust zones.
  • Shooting a bow from a longship now consumes arrows.
  • Players will be able to assassinate sleeping NPCs in the air. * Barbarians … *
  • Improved fish winding behavior.
  • Addressed an issue where horses would not use gallop animation in combat.
  • The crowd will cheer during the drinking game. *I prefer you. *
  • I remade the sliding mechanic.

Quests, world events, side activities

  • Addressed an issue where the assassination sequence would not play on some targets.
  • Addressed various texture issues in cutscenes.
  • Addressed various issues that prevented players from completing them in quests and world events.
  • Players can no longer use fishing tackle or horns during a drunken walk in Tewdr – * Get drunk and go home. *
  • Subquests now display the correct “partial” parent quest.
  • Memory streams can now be selected when starting a new game when the Hold Alternative option is set to ON.
  • Increasing frequency of experienced travelers.

User interface / HUD

  • Addressed various user interface / HUD issues.
  • Addressed various localization issues.
  • Addressed various input issues related to mouse and keyboard
  • Secrets are now detected when syncing viewpoints. (This does not apply to Pathfinder difficulty)
  • Experienced travelers will be highlighted with a world map and compass when they are nearby.
  • Addressed an issue where the map would not update after the player was informed by an experienced traveler.
  • Increased Odin’s radius of view and enemies will now be highlighted longer.
  • The radius at which Synin displays keys has been improved.
  • Reduced the display distance of Synin materials.
  • The beam operation of the objective lens has been improved.
  • You can now use Odin’s sight to see the beams of the village buildings.
  • Improved the enemy’s target lock mechanism.
  • “Sell all jewelery” will be grayed out after all jewelery has been sold. * Chatin! *
  • The power level of the boss will now be displayed on the health gauge. This does not apply to regular enemies.
  • Normal brightness settings no longer apply to HDR exposure settings.
  • Codex no longer foresaw or spoils some events.
  • (A11y) Desktop entries and content on Leila’s laptops are now narrated when menu narration is on.
  • (A11y) Colorblind filters are now correctly applied to miniquest logs and raid tutorials.

Abilities and skills

  • Addressed an issue that prevented players from using abilities when the Dive of the Valkyries ability was interrupted.
  • Ally NPCs and horses can no longer trigger body traps. * Some people just want to see the world burn, right? *
  • Addressed a display issue that could cause toxic powder traps to disappear after using Synin.
  • Adjusted chain assassination behavior. Players will no longer be able to assassinate targets tackled on the ground.
  • If equipped with a two-handed weapon, the secondary hand slot cannot be used (pre-heavy dual wheel skill).
  • As you walk on the arrows, the Flame Powder Trap will now explode.


  • “Force Open” is now displayed correctly even when nearby allies are in combat.
  • Addressed an issue where allies would not help Eivor open the door during a raid.
  • When the attack is complete, allies will return to the longship.
  • Added a timer until the player can resume the raid just completed.

Photo mode

  • Effect values ​​can now be adjusted with the arrow keys or WASD.
  • The unfiltered option now works correctly.
  • The territory panel is no longer displayed in photo mode.
  • The filter changes now work as intended.
  • Addressed an issue that could cause temporary online service errors when viewing photos on a world map.
  • Snow FX is now centered on the camera instead of the photo mode player.


  • (PC) Updated the readme file to display the correct PC specifications.
  • Added additional checkpoints to some boss battles.
  • Addressed an issue that caused the controller to vibrate constantly.
  • Addressed an issue where players could get stuck on a black screen after closing the menu at Start.
  • (PC) Updated auto-discovery configuration for Nvidia Geforce 1650S.

Assassin’s Creed Valhara Available for PS4, PS5, Xbox One, Xbox Series X, Series S, Stadia and Windows PC.

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