Bombagun Review – A Card Game Torn in a War with Less Twist

Bombagun is a simple two-player card game where you and your opponent both draw from the same deck. You are playing on either side of a city-wide conflict, and the first player to reduce enemies to zero HP is declared the winner. It’s fast-paced and thought-provoking, but if you’re looking for something a little deeper, you’re better off looking elsewhere.

After playing a simple tutorial that explains to you everything you need to know, you’re left to your own device. Cards take action points to play and their pools are incremented and replenished each turn. You also need to spend food and shelter points to play some cards.

Some cards represent locations and events, adding resources and throwing additional defenses to protect hit points. Others are attackers you can send to damage enemies. However, certain units will also damage you, so you need to play them to avoid endangering yourself.

The match lasts only a few minutes and there is no campaign mode here. After playing the game and winning or losing, you can return to the main menu and choose to proceed again. You can play against bots and other real people, but you need to sign up to do the latter.

Bombagun doesn’t have the weight of CCG or the playability of some of the solitaire card crawl games that have grown in popularity over the last few years. It’s fun with a short burst, but after more than a handful of games, you’ll understand everything pretty much here.

That’s not necessarily a bad thing, and it’s pretty interesting to dive from time to time to have fast scrap. But after all, Bombagun doesn’t have enough to guarantee a long-term placement on the home screen.

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Bombagun Review – A War-Torn Card Game With a Few Twists

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