The characters in the game struggle, but Boris struggles more than the other characters. Arrested by the KGB for disrespecting Russia’s great nation, he was given the option of death or slavery. He chose the latter, placed batteries for ballistic missiles, and was given the task of shooting down rockets that could arc towards Russia. After all, the stakes are pretty high, as some have to be destroyed every day and most are aimed at the battery you are in.
To make matters worse, poor Boris feels sympathetic because the silos have few missiles. Therefore, while the rocket loops towards you, you must manufacture a missile that may save your skin. And to make those missiles, you have to bravely confront the cold of Siberia. And there is a bear in the cold.
Boris rocket It’s difficult to classify. This is a traditional first-person view where you can perform, jump, and press “use” buttons to open doors, tweak knobs, and press buttons. But it’s not an FPS or adventure game. Instead, it’s a game that rewards you by following the instructions in the letter. This is a list of commands that need to be committed to memory, somewhere between process-oriented games such as: No one explodes if you keep talking, And in the second season of Lost, the character Desmond has to enter the same 4, 8, 15, 16, 23, 42 codes every day.
At Boris the Rocket, you have to start with rockets approaching every day and sprint to different machines that give you the ability to shoot down rockets. First, use radar to find out where the rocket is coming from. Binoculars identify the type of rocket and configure it with ballistic missiles (red rockets require the thermal signature detector to be activated); green ones do not) and launch. If you make a mistake in the details, the missile will flutter, one less missile in the arsenal, and it will return to the drawing board. If it takes too long, the incoming rocket will destroy you and the base and force you to retry the day.
These are basic, but Boris the Rocket layered on new elements A day to turn over every day.. Incoming missiles begin to come in blue varieties, which require triggering an ECM detector. Rockets start approaching at different velocities and need to occasionally activate two different “velocity modes”. Some rockets originate from too far away, so you have to wait before retaliation. The rocket logo shows which country sent them, some of which are allies using your airspace. Shooting them down makes them an inconvenient enemy for a few days.
It’s ridiculous right away. The spinning plate has a spinning plate on it.
But instead of leaving it alone, Boris the Rocket meets even more demands. Due to the limited number of missiles, some need to be manufactured. That means jumping out in the freezing Siberian winter, trekking to mines in search of resources, and bringing those resources to factories that can make more missiles (for basic needs). Launch STEPAN missiles, and the multipurpose missile Willinily if you wish, and still guarantee a hit). Maintaining a proper backlog of missiles is a constant challenge, mostly because you are constantly under attack and your daily life is limited to just a few minutes.
There’s some story, and progressing means investing in any free time you might have, yet you don’t have anything. You will find a combination code that opens the vault, which will lead you to the wasteland area, and it will give you more code. If you can find the time to go through this story thread, you’ll have a better understanding of what happened to your predecessor and how you can escape.
But even walking in the area is dangerous. You have stamina, which limits the amount you can run. You are resistant to the cold, but it only lasts very long. When there is a risk of freezing to death, ice crystals form on the edges of the screen. Before that, you need to hurry inside. Bears sneak up on the area and work as soon as they approach. If you leave the door open or forget your coat, heaven will help you. To be honest, there are other things that can be added to this description. You can mention character upgrades, base upgrades, and the ability to make vodka and food. Boris the Rocket’s daily activities are never in short supply.
Still, when I did all this, I found myself struggling to enjoy Boris the Rocket. Most of this results in pacing. Boris the Rocket is constant and rarely missiles reach you. Its imminent ruin creates a great moment when deciding if you can afford to launch one or two missiles, but it’s double-edged. I never feel that I can stop stocking, perhaps a day ahead, or, most importantly, advance a story that feels like the most important and interesting element of Boris the Rocket.
You are constantly drowning, and we would suggest that the Boris rocket would have benefited from being more playful at that pace. Had the weekends been downtime and had a tough day reaching the weekends, I would have enjoyed Boris the Rocket even more.Currently, especially for endgames, you always It feels like you’re taking two steps forward and a few steps back, depending on how well you’re doing. After a while it gets tired.
Boris the Rocket is also a bit too good at making tasks feel simple. It takes most of a few minutes to walk to the mine, carry one resource bag (no more) and bring it to the missile factory. Repeat it many times. It cannot be avoided. It feels like work, and it’s appropriate, but it grate over time. You can’t even drop a resource to receive it the next day.
Everything from launching a rocket from the air to building a missile takes a few minutes. Even if you upgrade your base, you still need to reclaim resources from the mine. It creates a strange situation where you are often left with a minute or two at the end of the day when you can’t do anything meaningful while you don’t have enough time to do much. Knowing that you can’t make a missile at that time, it feels trash to see the clock go down.
Without all the work and play, Boris the Rocket becomes a stressful boy. But here are some really good ones and you can see what they were. The way to layer it on top of what you need to remember is really good. You rarely get a rotating plate like everyone else, so you run a very long and complex process and in most cases guess yourself. Did you check the missile speed? Did I look hard enough to see the label? Have you even fired a missile before you fired it? Then a small video is played, the missile hits, and a sigh of relief sighs.
The story in progress is also really well organized. It may have been possible with just a few hands, but just telling them to find lockers and caves in the vast wasteland is not enough to move on and there is no time to explore. – The result is strange, and it breaks the rocket chain after the rocket. And while the base and its surroundings are functional at best, the number of amenities you end up with is unexpected and makes the process feel thick (with a vodka splash).
If you don’t like multitasking, or if you panic when given a time limit, then Boris the Rocket on Xbox isn’t for you. When desperately assembling and constructing a missile to stay alive, it’s a brutal test of time management and stable nerves. To our liking, the pressure is relentless, and Boris the Rocket could have approached “fun” if it offered a calm moment to go with something less calm. However, if you want to grow tense and run a fairly long campaign that you’re happy with, it might be worth shooting Boris the Rocket once or twice.
Boris the Rocket Xbox store For Xbox One and Xbox Series X | S
The characters in the game struggle, but Boris struggles more than the other characters. Arrested by the KGB for disrespecting Russia’s great nation, he was given the option of death or slavery. He chose the latter, placed batteries for ballistic missiles, and was given the task of shooting down rockets that could arc towards Russia. After all, the stakes are pretty high, as some have to be destroyed every day and most are aimed at the battery you are in. To make matters worse, what makes poor Boris feel sympathetic …
Boris Rocket Review
Boris Rocket Review
- Multitasking and relentless game of memory
- Story threads provide fun and structure
- Lots of strategies to be done
- Characterless presentation
- Overly demanding in some places
- Would have benefited from a quiet moment
- Many thanks for the free copy of the game-Big Way Games
- Format-Xbox Series X | S, Xbox One, PS5, PS4, Switch, PC
- Version reviewed-Xbox One on Xbox Series X
- Release Date-April 30, 2021
- From Selling Price-£ 12.49