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Bright Memory Review-Bright gameplay, little to remember

Bright memory It’s a very impressive achievement from one developer, FYQD Studio, and a great sign of the future. However, it is too problematic and too short to provide an experience that is worth the admission fee. If you’re someone like me, open it, test the shiny new Xbox Series X, and it will finish in the same amount of time it took to install.

I think it might be a little generous to see this as a game. It’s like a short demo to prepare Bright Memory: Infinite at a later date. More gameplay ready than story. The story is dull at the best moments and incomprehensible at worst. You act as a super agent named Sheila. Sheila must infiltrate several science fiction organizations before being involved in a feud with her enemy / main villain called Carter. He hints at some dubious deals and his skills, like the classic Bond villain or something for its effects, but nothing more interesting. Something happens on a nearby computer screen (it’s left to the imagination because it’s not translated) and suddenly you’re taken to a distant, forested ruin. You have to go through it as much as possible.

When attacked by a herd of beasts, you can actually experience Bright Memory’s gameplay for the first time here. There are EMP blasts that knock enemies into the air, quick evasion, sword use, and some undisclosed skills. Bright Memory is very focused on combos and sometimes very Devil May Cry game. At the top right of the screen is the score count and combo meter, which goes up to SSS rank. However, with Bright Memory, the handling is mediocre and the ADS time is annoyingly long, so the gunplay feels a bit stiff and the combo speed is much slower than it should be. Blades, EMPs, and swords, on the other hand, feel nicely smooth. With the blade activated, you can hit the blade as many times as you like in seconds. These include standard attacks, ranged attacks, and single-use AOEs. It’s a very satisfying experience to get away from the enemy just to get the blade in your hand and dodge just behind you.

Bright memory review

This is a bit of a pain for Bright Memory. The parts are nice, snappy and interesting, but at other moments they are flat. Animations and cutscenes come across especially stiff ones, as opposed to the amazing combo mechanics. In many cases, in cutscenes, the dead look in Sheila’s eyes is just a surprise look, followed by more enemies. It doesn’t seem to bother me too much, and the story gets in the way. At a later date, as the opener of a larger game, I could have done more with small chunks of gameplay and lots of stories. Bright memory doesn’t really do this.

That said, Bright Memory as a project has great appeal. Behind that flashy graphic (and some unfortunate screen crevices) is one person making something of interest. The impact on Bright Memory is very clear. In addition to the DMC comparisons mentioned above, this has Crysis, Titanfall, and even equivalent preferences. Dark soul.. Mentioning Dark Souls in game reviews is like bingo for game journalists, but we need to compare them here. Immediately after a neat bonfire reference, fight the boss who feels like it’s torn straight from Dark Souls. With a huge health bar and an average rush, Lost Forest Road offers a deviation from the formula I want FYQD to take more. It lets you fight sword-bearing villains in the woods with only your wisdom and weapons equivalent to a small army. It’s focused on that fun element and feels pretty random, but it’s so much fun that it doesn’t really matter.

From a small one-hour demo, Bright Memory seems to be actually trying a lot. This is difficult enough for a large team, but it does show the burden of one FQYD team. It doesn’t fully invest in the story, it feels pretty shallow, its shootout is unfortunately slow with mediocre handling, and the cutscenes are significantly worse than the rest of the game. Unfortunately, these things add together to create an experience that feels useless. Bright Memory has good things, but it may be over-promised. The gameplay is very solid and the visuals are great when unbroken, but all this feels like the beginning of something bigger, not an experience in itself.

Bright memory Xbox

Bright Memory is a bad bite of a great meal-you can smell something you might like, you might get a little taste, but before you know it it falls off your spoon and yours Fall on a new carpet. The meal is still coming and probably great, but now I’m a little more skeptical.

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Bright Memory is a very impressive achievement by one developer, FYQD Studio, and is a great sign of the future. However, it is too problematic and too short to provide an experience that is worth the admission fee. If you’re someone like me, open it, test the shiny new Xbox Series X, and it will finish in the same amount of time it took to install. I think it might be a little generous to see this as a game. It’s like a short demo to get ready for Bright …

Bright Memory Review – Bright gameplay, little to remember

Bright Memory Review – Bright gameplay, little to remember

2020-11-22

James Bentley


Pros:

  • A good foundation for gameplay
  • Sometimes it looks good

Cons: Disadvantages:

  • too short
  • Screen crevices and various graphic issues
  • Gun play looks stiff
  • Generally overwhelming

information:

  • Many thanks for the free copy of the game-PLAYISM
  • Format-Xbox Series X | S, Xbox One, PC
  • Version reviewed-Xbox Series X
  • Release Date-November 2020
  • Price-From £ 6.69


TXH score

3/5

Pros:

  • A good foundation for gameplay
  • Sometimes it looks good

Cons: Disadvantages:

  • too short
  • Screen crevices and various graphic issues
  • Gun play looks stiff
  • Generally overwhelming

information:

  • Many thanks for the free copy of the game-PLAYISM
  • Format-Xbox Series X | S, Xbox One, PC
  • Version reviewed-Xbox Series X
  • Release Date-November 2020
  • Price-From £ 6.69

User rating:

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Bright Memory Review – Bright gameplay, little to remember

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