The name of the game is rarely interesting, but Chicken Police is one such game. Whether it was a game about chicken cops or a human-placed poultry crime department, I would have been happy with both absurdities. Of course, this is the former. This noir point-and-click game features a hard-boiled detective Sunny Featherland, a real chicken.
Technically, Detective Featherland is a chicken man who resembles a mythical hybrid beast like Griffin and the Egyptian gods. He has a chicken head with wings and everything, but from neck to bottom he is all arms, legs, and a trench coat. The rest of the chicken police cast is a similar zoo of animals from cats and dogs to impalas and flies.
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When Deborah Impala appears at the beginning of the game and turns Sony towards his boss, it’s clear that Chicken Police is something special. It nails Noir’s aesthetic and the music evokes the exact right tone. Sony’s dry, vague poetic conversations when choosing things around his office, not to mention the gravel-like detective voice, are dead. Most importantly, talking to Deborah and others throughout the game feels like a real conversation. You usually need to convince someone to give you really important information.
Especially considering the comedy twist, it leads to a surprisingly immersive point-and-click game. If you don’t flirt occasionally, say “what a hell”, or say the names of the characters, listeners will be convinced that it’s a serious noir detective movie.
But instead, it’s much better for it. There are a lot of ridiculous animal puns, but it’s a constant pleasure to overturn the obvious jokes you expect from poor quality texts and embed them in the construction of the world and the conversations revealed by the characters. Whether Sonny and his partner are chatting about meat substitutes, asking questions directly, or having an idle chat with one of Sonny’s old friends, the conversation isn’t superfluous, it’s just Even jokingly, you usually get more information about your character and the world. Inclined cheeks.
Games often struggle to deliver information to players without feeling like a dump of information, but Chicken Police is ashamed of many AAA games because it naturally delivers all the information it needs. I will. It’s also a very interesting world, with some facilities banning insects from the premises and the Mafia set in the city of Clawville, which is run by real mice. It’s all covered in the expected absurd amount, but the quality of the voice actors and the depth of writing really sells the setting as a real place, which is very adorable.
Your investigation follows up on a fairly threatening message sent to Deborah’s boss, Natasha Katzenko. With the standard point-and-click method, you can see who is trying to talk. Sony’s comments provide a quick idea about them before starting the conversation. The conversation can lead to getting some new information, which you can then follow up to reveal more details.
Alternatively, if you find someone you are interested in, you can ask someone a question. This allows Sonny to read about how to get information from the suspect and then choose from the dialog options that best suit his plan. It’s amazingly effective as a gameplay mechanic because you can feel like you’re walking on the eggshell at one moment and pushing your advantage the next. You get a rating after the cross-examination, so you know how well you did, but ruining it, you will get less information.
Thankfully, Sonny keeps a journal that keeps track of everything that matters, so you don’t have to write down every lead. One of the problems with journals is that you’ll be notified when new information is added, but not where it is, so you don’t know where to look when you flick a page. There are bags for carrying useful and suspicious items, but the game UI is a bit tricky to use the shoulder buttons to circulate the available items.
Elsewhere, there was a lack of stereotype clarity that point-and-click games tend to bring, and I sometimes went back and forth until I found a solution to the puzzle, but if I got stuck, an optional tip from the pause menu. there is. There are some fast-paced parts of the game, but most of them are also long and deep conversations. You probably already know to avoid this genre anyway if it’s not about you.
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