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Chronos: Before the Ashes PC Review

Kronos: Very before the ashes Yes.. This is the first part of the predatory shooter Remnant: From the Ash, but it trades the action of plundering a chest with a gun for a very gray soul-like experience.

Previously it was exclusively for Oculus VR, so the version I played is a port. It’s a shame that it doesn’t adapt the game to fit comfortably in a PC home. Instead, it feels a little strange.

I’ve never played Remnant, but I thought Kronos’ story setup got off to a pretty compelling start. Thanks to these nasty beasts that emerged from the mysterious “rusty place”, modern society has fallen. Eventually, a terrifying dragon masterminded the operation, eventually reducing its population to just a few scattered tribes. Therefore, tribal leaders sometimes choose an 18-year-old warrior, hit him on a boat, and send him across the seven seas to a hideout in the dark labyrinth of the dragon, hoping to assassinate the beast.

As a big fan of The Matrix, I was delighted and surprised when Kronos’s simple premise developed “OoooOOooo, what’s the truth?” Do you know? Would you like to try this for a few hours to find out? I will make fun of you when you arrive at the labyrinth. And you may wonder why I was so specific before the warriors sent out to do the dirty work of society. There is one more interesting thing about Kronos. In other words, every time I die, I get older by one year. It’s pretty cool.

Unfortunately, in reality it is painfully dull. Every 10 years, you can choose an offensive boost, a defensive boost, or any other boost to celebrate your birthday. Forget the year in between. They don’t matter. As my character transformed into Silver Fox, I wanted to build a mixture of fun traits like perks like Fallout. It may be difficult to dodge because the joints hurt, but to offset this, I was able to activate the clicks on the joints that split the ears to stun the enemy.

No: Over the decades, my character’s famous history has diminished to some basic buffs. I ordered something that sounds like a really interesting system that makes a meaningful change to the character over time. Instead, I received an Olay Regenerist, caffeine shampoo, and a brittle cane.

You can easily poke the bones of Kronos. Because, perhaps in thematic ties, the soul-like layer is tissue as thin as the skin of the elderly. Good god, you can see the blue veins. Focus on the timing of blocking and avoidance, and fight too familiar before sneaking in a hit. Leveling means putting points in strength, dexterity, life, etc. to increase the damage caused by a specific weapon and increase the maximum health condition. Such. The maps are interconnected and the enemies are tough, somehow somehow. It doesn’t add any more time or age-themed twists to these soul-like fundamentals, and as a result they feel familiar.

I longed for meat in those bones.I wanted Meat.. Character customization isn’t a problem, it’s not armor, so I stuck to controlling a normal-looking person for a normal adventure. Weapons include swords, axes, or hammers: normal (although I have flails that have caused more excitement than they should). Very often, I encountered the same old enemy in a fair and tiny glimpse of beauty. The lights helped me a lot, glancing at the stones, giving the vague tunnels a moody atmosphere, and casting magic between the quiet thrones. Unfortunately, the lighting couldn’t completely save the world that was finally completely muted.

The perceptual tree tells me to crack my quest.

Even these elemental attacks (given to me by the speaking tree) lacked the punch that left me tormented with power as I wanted. I thought I could ignite the enemy every time I swing because it burns my arm, but that alone increased my attack power and movement speed a little. [comedic fart noise].. Another person cracked my weapon with the lightning bolt, so I expected it to stun the enemy and wrap it in electricity.Alas, it just stumbled them backwards [slightly louder comedic fart noise]..

Probably the best in the world of Kronos is the puzzle. They rely heavily on visual cues, so you may come across rocks in the form of three-layer image puzzles. This allows you to choose different types of horns, masks and clothes and move down. For example. After scratching your head a bit, you may remember that a funky tassel was hanging from the horn, especially wearing an ominous mask and handing over a statue of a bull man shaking a sharp jacket. .. Sure, it’s easy, but it forced me to pay attention to my surroundings and sometimes made me feel like a wise boy.

In the puzzle above, you need to remember what the bull statue looks like and match it with the slide panel.

But Chronos’s visual reliance on puzzles is clearly a habit left over from VR’s past. The same is true if it is very difficult to find an important collection. It’s as if you can easily find it in VR. I remember expanding the contents of the locked cabinet and wondering what was missing. I could see this glowing key teasing me, but during my life I couldn’t figure out how to get it. After almost sobbing, I rotated the camera until I suddenly found a stone slab with code on it. No “I am important, Hello” gloss, no nothing.

In VR, I felt like I was more accustomed to the contents of the cabinet because I was actually there, spinning my head in all directions and paying attention to literally everything in front of me. I felt a little too vague for us leaning in front of the monitor with the controller in hand.

It’s no exaggeration to say that the scope of VR is to simplify and dry Kronos as a PC game. You can’t have something too complicated because VR technology can’t easily adapt to it, and the player is completely overwhelmed. I’ve never played the VR version of Kronos, but hitting Oculus on my head should eliminate most of my complaints.

But as a PC game, Chronos: Before The Ashes feels like cash, and no one bothers to ask, “Does this really need to be ported?” Without VR, the magic of being in the living room is lost, shit hits the floor, and the game becomes a very lukewarm soul.

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Chronos: Before The Ashes review

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