Cyberpunk 2077: CD Projekt Red is reported to change the developer’s bonus structure after a release issue

Following the launch issues surrounding Cyberpunk 2077, CD Projekt Red allegedly changed the developer’s bonus structure to continue earning bonuses. This Week’s Cyberpunk 2077 has been modified so that the team “receives a full bonus regardless of how the game is reviewed.”

“Initially there was a bonus system that focused on the rating and release date of the game, but after some consideration, we think the measurements are simply unfair in this situation,” said Cyberpunk 2077’s studio head. Creative Director Adam Badowski said: An email to the staff obtained by Bloomberg. “We underestimated the length and complexity needed to achieve this, but nevertheless did everything we could to provide an ambitious and special game.”At the time of this writing, Cyberpunk 2077’s review aggregation site Metacritic has 90, showing the high standards set by the team. Despite these high review scores, the launch of Cyberpunk 2077 could cause seizure-inducing sequences in the game, poor performance on base PS4 and Xbox One units, and streamer DMCA violations. It is influenced by many factors, such as a copyrighted song. In addition, due to these and other issues, inventory of CD Projekt Red decreased by 29% before and after the launch of Cyberpunk 2077.

Current and former employees have previously told Bloomberg how the bonus structure worked for Cyberpunk 2077 developers, but it’s a bit complicated. Every month, team leaders distributed “company logo-style tokens” to “team members who they felt were honorable.”

If Cyberpunk 2077 meets certain criteria, these tokens may be transferred to the bonus. In the revised system, “Cyberpunk 2077 is delayed and payments are guaranteed even if the review scores are mixed.” Bloomberg also said that while these bonuses were offered “in addition to regular annual profit-sharing payments,” “there was concern that it would make them work longer.” ..This is tracked in a previous report revealing that CD Projekt Red has established a mandatory 6-day working week to complete the work on Cyberpunk 2077. This came after the promise that crunch would not be implemented.

Aside from all these issues, the Cyberpunk 2077 seems to be a genuine commercial success. CD Projekt revealed that pre-order sales have already covered all costs of game development and marketing, and Cyberpunk 2077 sold 8 million copies before its launch.

Screenshots of cyberpunk 2077 PC gameplay

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Adam Bankhurst is an news writer. You can follow him on Twitter @AdamBankhurst And on Twitch.


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