Playing Cyberpunk 2077 on a PC was as fun as Tom played for review, but it’s a completely different game on the base PlayStation 4 or Xbox One. Even when playing on low-end hardware, the minimum level of technical quality expected cannot be reached. The very poor performance makes it difficult to legally see storytelling mastercraft, such as combat and driving. It’s no exaggeration to say that I had nausea after playing because the frame rate was terrible. That’s really bad, and it’s highly doubtful that CD Projekt Red refused to provide a copy of the console review before it went on sale.
In the first test with patch 1.02, the frame rate dropped to the Xbox One teens at the moment of an important story, including combat. Patch 1.04 promised more stability, but it still struggles to maintain 30 fps and crashes frequently. At best, it crashes regularly on the Xbox One system screen. In the worst case, the system is hard rocked and you need to power it off and then back on.This means that neither the PS4 nor the Xbox One can maintain a stable frame rate and often freezes completely for a few seconds at a time. The base model, the Xbox One, appears to be running at resolutions below 720p (although it fluctuates due to dynamic scaling). Still, it’s expected to drop to 10 frames per second during combat, which is barely playable. Also, even if you are doing simple and everyday things such as walking outside with a referral, it is about 20 fps. PS4 has slightly improved performance and stability since patch 1.04, but at the expense of texture load-in time. While waiting painfully for a character’s face to appear at a party, the character often looks blocky, and turning off all effects such as film grain and motion blur doesn’t show any geometry or texture. there is.
Both platforms have some major problems with open worlds. For example, a sign that doesn’t show any graphics until it’s finally loaded after about 5 seconds (you can’t navigate without a map), or an explosion or effect that is comically delayed or fails. Trigger at all. It’s not just visual. Sometimes the enemy’s AI breaks and doesn’t shoot you. Good voice acting is one of the few to hold up. Everything else is barely recognizable compared to the PC version. Even the PS4 Pro and Xbox One X have some unique issues, but it’s a big step out of this technical mess.
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If your current only option is to play Cyberpunk 2077 on any of the base console platforms, we strongly recommend that you do not play at all until many of its terrible performance issues have been fixed. And if you have already purchased it and have an experience similar to what I have described, you should definitely get a refund if possible. PlayStation 4 and Xbox One versions aren’t just acceptable, and it’s sad to think that many people are ruining the Cyberpunk 2077 experience this way for the first time. Because when it works, it’s a great RPG.