Cyberpunk 2077 has already regained development and marketing costs from pre-orders.

Saturday, December 12, 2020 12:04 GMT, Alan Wen

Given that Cyberpunk 2077 has received 8 million pre-orders, it’s not surprising that CD Projekt Red is already profitable.

From pre-order only Cyberpunk 2077 We have already recovered all costs from game development and marketing.

This has been confirmed by the governing board of CD Projekt SA. According to a short financial report, “The license loyalty quotes we receive in connection with Cyberpunk 2077’s pre-order sales on all digital distribution channels exceed the total.” Both “Game-related development costs” and “Game marketing and promotion costs incurred by us-one of which has already been incurred”
Or expected for the rest of 2020. “

The mention that this is solely due to sales across digital distribution channels suggests that every physical copy sold can be counted as a pure profit for CD Projekt Red.

Science fiction RPGs have already defeated World of Warcraft: Shadowlands as the fastest PC game ever. Again, PCs make up 59% of sales, and launch date numbers are based on the following pre-order numbers that haven’t been added yet. The final number.

Based on PC reviews, Cyberpunk 2077 is generally well received and currently has 90 points in Metacritic. A 5/5 review of the VG247 calls it “a blinking, time-consuming RPG that’s needed to end 2020.”

However, console users may be expecting a different experience as Digital Foundry reports serious performance issues with cyberpunk running on the latest generation of consoles. CD Projekt Red is the latest patch to fix the braindance sequence that triggers game seizures and continues to address a variety of issues and bugs.

If you’re trying to get started with Cyberpunk 2077 yourself, make sure you know which life path you need to choose before you start the story in Night City.

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Cyberpunk 2077 has already made back its development and marketing costs from pre-orders

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