Cyberpunk 2077 was released on December 10th and now contains the first reviews and impressions. Fans have long eagerly expected the game from The Witcher 3 developer CD Projekt Red. This game was first announced in 2012. But now that it’s released, some fans, how, or just like on the first day, the game can cause epileptic seizures.
This news comes from a detailed PSA via Game Informer, with Liana Rupert sharing her personal experience with the game. “While in Cyberpunk 2077, I suffered from one major seizure and felt several moments approaching another,” Ruppert wrote.
During the game, Rupert experienced “many red glitch animations”, but this wasn’t too bad because of the monitor’s “eye-saving mode”. She identified the game’s clubs and bars as potential “danger zones,” and said that some story moments were “highlighted with a flickering pale blue glitch effect.” Ruppert suggests lowering the screen brightness and testing the game’s colorblind options to reduce problems.
Ruppert states that the game’s “brain dance” sequence is very likely to cause seizures in a particular player. In these sequences, the player character is given a flashing white and red LED, similar to the actual device actually used to cause a seizure when the neurologist needs to cause a seizure for diagnostic purposes. Featuring a rapid onslaught of “headsets are installed. This caused her seizures, and Ruppert suggests that players with epilepsy need to “completely look away or close their eyes” when V wears a headset.
The full report is worth reading and is especially important for epilepsy players who have experienced Cyberpunk 2077. We hope that future patches will resolve these issues to make the game safer and more accessible.
GameSpot’s review of Cyberpunk 2077 brings the game to 7/10. “Many of (Cyberpunk 2077) are superficial set dressers, with lots of things around them, such as ads constantly disappearing, shootouts happening on the streets, and texts about cars you never buy. That’s happening. Many of the games feel unnecessary, “writes reviewer Kallie Plagge. “Side Quests and the characters they introduce are desolate light beacons immersed in the neon lights of Night City, giving you room to explore the best of the core RPG mechanics. , Which guided me through an otherwise disappointing experience. “