According to CD Projekt, Cyberpunk 2077 has sold over 13 million copies and is considering refunds.
In a regulatory note to investors, a Polish company said the controversial blockbuster was over 13m as of December 20th.
13m is the sales rate value. That is, an estimate of retail sales on all hardware platforms, minus all refund requests emailed directly to CD Projekt by December 22nd.
Cyberpunk 2077 was launched on December 10th, so the game shifted 13 million copies in just 10 days. Despite the catastrophic launch, it’s a successful sale and a removal from the sale from the PlayStation Store. Over the weekend, Microsoft added a performance issue warning about the Xbox One version of Cyberpunk 2077 to the game’s Microsoft Store page.
There is no breakdown of sales by platform, but we know that Cyberpunk 2077 broke the record on Steam. This was the first single-player Steam game to reach 1 million simultaneous players, and at the time of this article’s publication, Cyberpunk 2077 was the fourth most popular game on Valve’s platform, with 211,059 players. There are simultaneous players. Today’s peak was 378,056.
The obvious question is whether continuous refunds are important enough to affect Cyberpunk 2077’s sales performance. CD Projekt’s voluntary email refund request expired on December 21, but Sony and Microsoft continue to accept refunds.