Cyberpunk 2077 went on sale late at night last night and is now available in a console version, the first to properly see the games running on PlayStation 4 and Xbox One. Unfortunately, the initial impression is not great.
I’ve been playing the PS4 version of CD Projekt’s sci-fi epic and can report performance degradation such as low frame rates and texture pop-ins when the screen is busy. Even if this is not the case, you may still experience low resolution blurring visually. Then I encountered multiple characters that were locked in T-poses, frozen in place, and glitched on objects. You can still talk to these NPCs, but their mouths don’t move.
Chat with Tom Morgan of Digital Foundry. He provided screenshots and analysis of Cyberpunk 2077 running on the base PS4.
According to Morgan, the PS4 Cyberpunk 2077 is very blurry, running in 720p to 900p resolutions, and always has a frame rate of about 20 when driving in metropolitan areas. Some indoor combat works well at 30 fps, but can drop to 25 fps. .. There is one drop in frame rate, but there is also a problem. Actions that require loading new objects or textures cause major problems. This can make shooting and driving difficult.
update: This is a video analysis of Cyberpunk 2077’s Digital Foundry running on the base PS4 and PS4 Pro.
Running the game on PlayStation 5 via backward compatibility will fix the problem to some extent. Sure, it loads fast and the frame rate unlocks to 60 fps, but the glitches, including T-pause NPCs, remain.
It turns out that the PS5 Cyberpunk 2077 doesn’t have a “quality mode” available for Xbox Series X. In other words, PS5 games run in “performance mode” by default. With Xbox Series X, you can switch between the two. Quality mode shoots at 4K and high resolutions close to 30 frames per second, while performance mode aims for a smooth experience. It’s worth noting that the Xbox Series S also doesn’t switch between these modes.
Digital Foundry’s scientific analysis is, of course, inbound, but what’s clear at this early stage is that there’s a big difference between the PC version of Cyberpunk 2077 and the console version.
And just hours after its release, the Cyberpunk 2077 console meme started.
Damn, Cyberpunk 2077 on Base PS4 and Xbox One looks great pic.twitter.com/TCaUkDJGDc
— Mike Drucker (@MikeDrucker) December 10, 2020
Cyberpunk 2077-Xbox One pic.twitter.com/LsrGRTyXvO
— XYZ (@ LifestyleUk1) December 9, 2020
— Akbar (@ Arabman06725603) December 10, 2020
This is Cyberpunk 2077-PS4 version 1.00. The resolution is literally less than 720p and the game takes 20 seconds to load the texture. It’s unforgivable. unfathomable. Cannot play. pic.twitter.com/gdApyfmgAi
— GIRL RIFLE (@girlrifle) December 10, 2020
Obviously, CD Projekt has a lot of work to do to zero the console version of Cyberpunk 2077. “The journey has just begun and we are working on future fixes and updates to the game,” the developer said in a tweet.
We sincerely apologize for the determination that many of you have trusted and supported us. # Cyberpunk 2077 Before release! Thank you 8 million, but not enough! The journey has just begun and we are working on future fixes and updates to the game. See you in Night City! pic.twitter.com/ycIe2kN0Zq
— Cyberpunk 2077 (@CyberpunkGame) December 10, 2020
On the other hand, playing Cyberpunk 2077 on a PC with a powerful rig feels like the best option for now.