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Cyberpunk 2077 is one of the best discussions ever for Google Stadia, The Sixth Axis

With just one finger, Cyberpunk 2077 has become one of the biggest hits of the year. With over 8 million pre-orders, it heads directly to the game sales stratosphere and dominates most of Steam’s concurrent player count, Twitch streaming, and gaming industry debates. Some suspicious marketing decisions and health and safety slip-ups haven’t done anything to reduce the game’s initial popularity, but for those who tune for the first time, the game’s base PS4 and Xbox One versions make the game whatever. Like a consistent way I’ve found it struggling to do.

The basic console experience runs somewhere between 720p and 900p, but the frame rate provides consistent pameling well below the target of 30fps. I feel this may be our first real taste of what the transgenerational “no one leaves behind” spirit means for an aging console. First-party developers can almost always get the best out of their hardware, but it remains a question mark whether Microsoft’s spoken language policy can really withstand third-party games. Yes, the game launches and runs, does this really reflect the developer’s vision? You need to look at the PC version of the game and make sure it isn’t.

Meanwhile, Google Stadia is sitting pretty much. Not only was it the simplest platform to dive into Cyberpunk 2077 with no downloads at all, but its performance is perfectly stable and much more in harmony with the games running on midrange PCs. I am. ..

Stadia’s Cyberpunk 2077 also has two different visual setting options, allowing you to choose between a performance mode that targets 60fps at 1080p and a resolution hunting quality mode at 30fps that tracks 2160p. Seeing either Stadia have a fascinating image that really helps to pull you into the world created by CD Projekt Red, it’s also very much, except for the occasional strange place of the ragdoll corpse. It is in good harmony.

In essence, it boosts the game up to 60 fps, so it’s an experience comparable to what you’ll find on a new generation of consoles. The Xbox Series X also has performance and quality options, but the PS5 targets 60fps at low resolutions. .. All of them without having to spend £ 450.

Again, you can easily play Stadia on a variety of PCs, Macs, Chromebook platforms, Android tablets and mobile phones using a standard, connectable controller. If you really want to, you can also play with touchscreen controls (the last one is not recommended). The important thing is that you may be able to play with what you already own.

Obviously, Google is enthusiastic about getting more people into the streaming platform, so Google is currently bundling it in a free premium pack that offers a Stadia controller and Chromecast Ultra when purchasing the game.

Perhaps the strangest thing about the game fight on the latest generation consoles is that Cyberpunk 2077 has been in development since 2012. It was before the PS4 and Xbox One were released, and the Xbox 360 and PS3 still dominated the roost. CDPR has created a very detailed and technically challenging world, but the need for at least PS4 Pro or Xbox One X is a big mistake as we spent the first half of the generation developing and optimizing The Witcher 3 for the base console. is. Get relatively consistent results from cyberpunk.

Within seconds of purchase, Google Stadia is now the clear winner here in terms of enabling you to play the biggest new game at the moment. There are no asset streaming bugs and no signs of terrible performance that may be causing problems for cyberpunk owners using the base PS4 and Xbox One. Of course, if you’re lucky, you can have a good time there if you have a PS5, Xbox Series X, or a high-end PC, but the Stadia option is much cheaper and is now very easy. .. to obtain.

Due to the delay in releasing the console review code, the full range of Cyberpunk 2077 reviews will be published in the near future. Please look forward to it.

https://www./2020/12/11/cyberpunk-2077-google-stadia-performance-vs-xbox-one-and-ps4/

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