Cyberpunk 2077 Multiplayer is more than just a mode, it’s a “standalone product”.

CD Projekt Red has revealed more information about the Cyberpunk 2077 multiplayer component, which will arrive shortly after the launch of the main game.

Adam Kicinski, co-CEO of CD Projekt Red, explained in the studio’s latest revenue briefing that calling the game’s multiplayer facets “mode” is actually a misnomer.

According to Kicinski, CD Projekt Red actually considers multiplayer as a “standalone product.”

“So, first, we don’t call it a mode,” Kicinski said in a revenue call transcribed by Seeking Alpha. “This is another dedicated production, a big production. I think it’s a standalone product.”

The multiplayer part of the game is connected to a single player release, but works separately. Another team works to provide ongoing content in multiplayer mode. We know that the multiplayer side began as a quest for concepts and later went into full development.

The fact that we haven’t heard anything about Cyberpunk 2077 multiplayer is also due to the design, and the studio wants to keep quiet about the mode until people have the opportunity to enjoy what the main game offers. I will.

I’ve heard earlier that the multiplayer part of the game is unlikely to arrive in 2021, so this news goes pretty slowly.

Overall, it sounds pretty similar to what Rockstar does in Red Dead Online and GTA Online, but you’ll have to wait until you see the game in action before making a direct comparison.

Kicinski says he can expect to hear more about Cyberpunk 2077 multiplayer during the first quarter of 2021.

Cyberpunk 2077 was released on PC, PS4, PS5, Xbox One, Xbox Series X / S and Stadia on December 10th, and CD Projekt Red promised (again) no further delays in the game.

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Cyberpunk 2077 multiplayer isn’t just a mode, it’s a ‘standalone product’

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