Cyberpunk 2077 is finally here, but it’s not without its problems, including some very serious problems for players with a history of epilepsy symptoms. Beyond that, the first release has a lot of bugs, but developers are already starting to tackle the biggest problem. The first patch of Cyberpunk 2077 has been released and will be addressed here.
Hotfix 1.04 modifies the effect of the flashing light displayed before the brain dance sequence that caused an epileptic seizure in at least one player in the press prior to launch. “The effect is smoother and the frequency and magnitude of flashes is reduced.” This reduces the risk of players with epilepsy problems.
This patch also ensures that the DMCA-enabled “Disable Copyrighted Music” option actually disables all songs that could trigger automatic deletion. Previously, The studio was warning Copyrighted songs are not covered by this feature, and the recommended streamer turns off the soundtrack altogether to avoid problems.
Besides that, there are many fixes for quest bugs that break the game and address some crashes. A complete list of changes can be read below or on the official website.
- Gig: Fixed an issue in achieving the ultimate goal of press freedom.
- Fixed an issue when starting a conversation with Johnny at the end of Life during Wartime.
- Fixed a rare issue where NPCs would no longer call V if the A Like Supreme quest was aborted prematurely.
- Fixed an issue where Nix would not default to Spellbound and KOLDMIRAGE.
- Fixed an issue that prevented I Fight The Law from progressing if the quest area remained.
- Fixed an issue where Epistrophy couldn’t find Delamain.
- Fixed an issue related to staying in the second phase of the quest when playing after the final, after finishing the Pacifica battle with Ozob.
- Fixed an issue where nomads would not exist if V left the quest area during combat. With a little help from My Friends / Highway Queen.
- Adjusted the M’ap Tann Pèlen / I Walk the Line / Transmission mapping to re-enable the quest tracker.
- Fixed restrictions on freedom to wake up and sit when violence does not meet either blueline condition.
- Fixed a time and space issue caused by leaving the quest area or abandoning the quest in Follow the River.
- Fixed an issue where conversations with Johnny wouldn’t start after leaving the Tapeworm Hotel.
- Fixed an issue where quests would be blocked if you left the quest area before climbing Follow the River Hill.
- Fixed an issue where the goal “Enter Booth 9” would not complete if you entered the room too quickly with automatic love.
- Fixed an issue with Jackie sitting still in The Ripperdoc.
- Other quest fixes
- Fixed preview of weapon making.
- The pop-in of the vehicle appearance has been reduced.
- Speeding up the switch from the first-person perspective to the third-person perspective in the vehicle.
- Fixed an issue where important quest NPCs were missing animations during cinematics.
Performance and stability
- Stability improvements, including various crash fixes.
- Changed the blinking effect on brain dance to reduce the risk of inducing epileptic symptoms. The effect is smoother and the frequency and magnitude of flashes are reduced.
- I turned on the “Disable copyrighted music” feature and removed the copyrighted songs that were mistakenly present in the game.
- Switching the language to the default in the in-game settings now correctly sets the language for the Steam client.
Cyberpunk 2077 can be purchased from this Humble Store.
Check out the Cyberpunk 2077 PC Configuration Guide for performance help, or see the Cyberpunk 2077 Gear Guide and Cyberpunk 2077 Weapon Guide for advice on how to build loadouts.