Games

Cyberpunk 2077 publisher says it took the “wrong approach” on PS4 and Xbox One

Top executives Cyberpunk 2077 Developer CD Projekt Red talked to investors on Tuesday about the game’s recent rocky release. Adam Kiciński, co-CEO of CD Projekt, told the group that the company’s board is “too focused on releasing the game” and underestimates the scale. Cyberpunk 2077According to the call record, the problem.

“I ignored the signal that additional time was needed to improve the game on the base final generation console,” said Kiciński. “It was the wrong approach and contrary to our business philosophy.”

Cyberpunk 2077 Was released on December 10th. Reviewers, including Polygon, were issued an early release code prior to release, but only on Windows PCs where the game works best. The reviews were mixed, but many people also cited a number of bugs on their Windows PCs. However, these bugs were rare when compared to how the game runs on PlayStation 4 and Xbox One. Problems range from breaking unplayable games to ridiculous bugs.

Michaela Nowakowski, Senior Vice President of Business Development at CD Projekt, reiterated that the management team was not adequately addressing the latest generation console issues.When asked how Cyberpunk 2077 Nowakowski said he assumed that after going through the console authentication process of Microsoft and Sony, the two companies would trust CD Projekt Red to fix the game before it went on sale.

“Obviously it didn’t work as he planned,” he added. According to Nowakowski, the update will take place in December, January and February, with “significant improvements” scheduled for the second two months. However, players should not expect the console version to look or run like the Windows PC version. “It will never happen,” says Nowakowski.

“I’m not saying it’s going to be a bad game, [sic] For example, expectations for visuals and other performance angles are like this, and openly state that they aren’t, “he said. “But it will be a great game that is playable, stable and excellent, with no glitches or crashes. That is the intention.”

Co-CEO Marcin Iwiński added that he hopes players will be able to enjoy the experience on the console “by Christmas,” noting that major updates will follow.

On Monday, CD Projekt Red apologized to the player on Monday for not displaying the latest generation console footage. [players] To make more informed decisions about [their] Purchase. “In that note published on Twitter, CD Projekt Red states that players can get a refund for the game by contacting Microsoft or Sony. Some players will be refunded by the console maker. Some thought that the CD Projekt Red message suggests that the refund is guaranteed, but the developers said at a phone conference on Tuesday that Microsoft and Sony were declining the refund. In order to receive a refund of the purchase, the player must meet the requirements set by a specific storefront. For example, according to Sony’s policy, players must meet within 14 days. You can get a refund for purchases made in. if The software has not been downloaded. The same is true for Valve’s Steam store front. You can get a refund for games purchased within the 14-day period, but you can play for 2 hours.

During the call, CD Projekt Red did not address criticisms of the developer’s mandatory “crunch” period and did not comment on Transphobia’s ongoing accusations. A complete transcript of the call is available online.

https://www.polygon.com/2020/12/15/22176082/cyberpunk-2077-cd-projekt-red-developer-investor-call-certification-refunds

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