Cyberpunk 2077 Review Summary-GameSpot

Cyberpunk 2077 has been a hot topic in the last few years. From ever-expanding file sizes to Keanu Reeves involvement, sci-fi open world RPGs have sparked conversations even before everyone has them.

So is the actual content responding to pre-release hype? Critics have offered different flavors: it depends on the gameplay element you are looking at. Most people praised the game’s beautiful technical structure and generally attractive RPG elements, but also noted many bugs in pre-release builds. Some critics thought Cyberpunk 2077 was very tame, as opposed to the edgy ones on the market. For games with “cyberpunk” in the title, the two reviewers thought it was neither revolutionary nor groundbreaking, and instead like a knit of past cultural and game references. felt.

Cyberpunk 2077 is a fairly large game with a lot of side content, and some critics have pointed out that it wasn’t possible to fully explore everything. The completion of Cyberpunk 2077’s main story is estimated to be about 30 hours, which is much longer if you want to explore everything the game offers.

  • game: Cyberpunk 2077
  • platform: PC, Xbox Series X and Series S, Xbox One, PlayStation 5, PlayStation 4, Google Stadia
  • Developer: CD Projekt RED
  • Release date: December 10
  • price: $ 60 / £ 60

In addition to the review excerpts below, you can check out GameSpot’s sister site Metacritic for more reviews about the game.

GameSpot-7 / 10

“”[I]It is generally difficult to enter the world of Cyberpunk 2077. Much of it is a superficial set dresser and a lot is happening around you-advertisements are constantly disappearing, shootouts break out on the streets, and text comes in about cars you never buy. -Many of them feel the game is unnecessary. The side quests and the characters they introduce are glowing beacons through the neon-soaked darkness of Night City, giving you room to explore the best of the core RPG mechanics. These carried me through an otherwise disappointing experience. -Kallie Plagge [Full Review]

IGN-no score

“Cyberpunk 2077 invites you to a beautiful, dazzling, dense cityscape with few restrictions. It offers you amazing choices on how to build your character, approach quests, and confront your enemies. Both the world around and the stories of the people who live there. These stories are emotional, entertaining, dark, inspiring, and sometimes you can do them all at once. The main quest runs alone. It can be shorter than expected. It’s not always clear what you need to do to make meaningful changes to the finale, but many side quests available almost from the beginning got there. It can have a surprisingly powerful impact on your choices when it happens. It’s a shame that it happens so often that it’s frustrating. Bugs can sometimes kill a well-configured mood elsewhere, but Cyber The impressive and flexible design of punk 2077 makes it a truly remarkable RPG. ”-Tommarks [Full Review]

PC Gamer-78/100

“Cyberpunk is technically astounding and worth seeing friends in high resolution, so this is the kind of game I upgrade. Indeed, The Witcher 3 is more fun, smarter, more destructive, and Overall there was a better dialogue, but I’m fascinated by how constantly cyberpunk has hope. The technocapitalist’s quest for the future relies heavily on genre metaphors, from punk. Everyone, up to the dirty policeman, plays an established role in William Gibson’s Neuromancer. Faithful treatment of this genre, and always urges me to look for a silver lining of grooves soaked in every shit. What I did … I noticed that it moved in the last moment and affirmed life, an onslaught of almost certain deaths and relentless bugs, but I think it’s a throughline of the right theme: Cyberpunk 2077 is a game where V breaks apart at seams, cities break apart at seams, games break apart at seams. Month s. “-James Davenport [Full Review]

Polygon-no score

“Cyberpunk 2077, like the city it’s set up in, may give the impression of being carefully constructed through years of marketing hype when viewed from a distance, but players get it up close. Experience shows that the truth is something else. While edgy marketing is a more serious and sincere game than suggested, the word cyberpunk evokes a radical vision of the future. , Nothing innovative is offered here. Instead, it’s a game crazy about it. The past. “-Carolyn Petty [Full Review]

The Verge-No Score

“so Dungeons & Dragons Codified Turkienesk fantasy, Cyberpunk 2077 Extract the most recognizable elements from influential fiction such as: Blade Runner And Neuromancer.. The loosely defined cyberpunk genre began as a basis for replacing space opera and apocalyptic wastelands, heavily influenced by hard-boiled fiction. In the decades since then, it has penetrated science fiction so completely that its innovation has become a cliché. Today, “cyberpunk” has two contradictory meanings. It’s a futuristic media that makes heavy use of technology that feels organically grown from the current social situation, and the practice of retrofuturism noir influenced by the 1980s and 90s. Cyberpunk 2077 The latter version. -Adi Robertson [Full Review]

VentureBeat-no score

“But cyberpunk is a big open-world action role-playing game. It’s not about seeing the future of the game. Instead, it feels like a summary of the game world since the Xbox 360 generation. By people looking around what works, like Grand Theft Auto’s open world, Watch Dogs hacks, Assassin’s Creed quest-packed maps, Fallout combat and character progression, Mass Effect dialogue system, and Batman: Arkham Knight. It feels like a built game. Crime scene investigation, and skill tree for all games. At the same time, cyberpunk isn’t making much new attempts. It feels big and expensive. All these parts It seems like an impossible task to combine, but because of this, Cyberpunk 2077 gives a glimpse of where we are, not the next. “-Jeff Grab [Full Review]

Secondary-no score

“”Cyberpunk 2077 A game of the past and its forgotten future. The setting is a pastiche overtaken by history and technology. It’s software that reverts to PC games in the 1990s and early 2000s in every way, and is the aesthetic and narrative sensibility of a teenage boy’s bedroom in the 1980s. Still, its extravagant and completely sincere dedication to its impact is reminiscent of what made these outdated visions so fascinating and lasting. cyber punk Sticky and too elegant It’s cool, But it’s very big, very noisy, and sometimes it’s all you need Awesome.. -Rob Zakuny [Full Review]

The Washington Post-no score

“Imagine the crowded activities and details of Camrocho, which stretches for miles in the proper” Grand Theft Auto “city with” Yakuza “games and other small role-playing titles. You’re starting to grasp the most anticipated ambitions of this year’s game … the game is a once-in-a-lifetime fantasy role with the writing and interactivity we wanted in this genre. It provided something that felt like a playing experience, but despite its praise, it’s hard to say the definitive thing in this review — at least for now. In my experience with the game so far, I know I missed a lot of core experiences … and worse, the game is glitching and boiling, especially towards the climax of the game. I will. Near the end of the game, all the main characters in the game touched glitches breaking the hilarious scene, including the final shot of. The story before the credits are rolled back I’m just a question if this world is together I can’t answer yet. There are many caveats to my early impressions. -GenePark[FullReview[FullReview][FullReview[FullReview

再生中: サイバーパンク2077の舞台となった血まみれの企業戦争-サイバーパンクの伝承


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