In the original Demon’s Souls game, Nexus featured a broken sixth archstone that hardcore fans believe contains a new world cut from the original PlayStation 3 release. Lore and speculation grew around it, and with the PlayStation 5 remake, many wanted the region to be restored to the next generation. However, that is not the case. Creative director Gavin Moore confirmed the news in a new interview with Polygon, noting that there is no difficulty option for the Demon’s Souls remake. Bluepoint strives to remain as faithful as possible to the original experience, but there’s more new content.
Moore said: “The nexus has only five unbroken stones, which are the same as the original stones. Therefore, there are no new archstones or new worlds.” Next, on the topic of difficulty mode, he said: I’m adding. Reward combat system, when to enter and attack, when to pull back and defend. “
So we have it. Demon’s Souls on the PS5 skips the possibility of a sixth Archstone and difficulty mode and stays as close to the original as possible. How do you react to this? Did you want to see a new world? Share your thoughts in the comments below.