Launched in Destiny 2 in June, the Prophecy Dungeon added another creative, high-level activity to the game that wasn’t one of the six-player raids. However, when the Beyond Light extension was released, the entire Destiny 2 content slate was removed from the game and there was no information about when (or when) it would return. The prophecy was not exactly the same ship as the destinations such as Mars, Mercury, Titan, Io, Leviathan-the bungee always said it would come back after the release of Beyond Light-but we have ever been accurate. I didn’t know when.
Bungie has posted the latest information on the resurrection of prophecies in this week’s latest Bungie blog post. It turns out that the prophecies will soon be back in the game: December 8th. This is the date of the next weekly reset of the game. A new patch Update 3.0.1 appears, fixes some issues and adds some elements. With prophecy.
These additional perks are the next generation upgrades that Destiny 2 will receive for PlayStation 5 and Xbox Series X / S players. The game is currently available on both platforms, but only as a backward compatible version of PlayStation 4 and Xbox One. The update, released on December 8th in Destiny 2, will upgrade games for next-generation players, increase frame rates to 60 fps, provide 4k resolution, and reduce load times.
Bungie hasn’t released a complete patch note for Update 3.0.1, but you can see a preview of the note below.
Although not included in Update 3.0.1, Bungie also announced that the Trials of Osiris will return to Destiny 2 after being disabled in the game for nearly a month. The top multiplayer tournaments will return on December 18th, after another future fix addresses the issue that caused Bungie to initially disable it.
Update 3.0.1 Patch Note Preview
- The Prophecy Dungeon will return to Destiny 2 on December 8, 2020.
- This endgame activity is free for all players.
- Strong rewards can be earned once a week from each checkpoint.
- Players can complete the dungeon once a week to get the best rewards.
- Previously featured weapon and armor rewards will be available again.
Destiny Companion App – Bounty
- Starting next week, players will be able to win prizes from Destiny 2 vendors using the Destiny Companion app.
- Bounties can only be earned if the player is offline, in orbit, or in the tower.
- It will be introduced through a companion app update scheduled for December 8, 2020.
- For more information on updating this companion app, please visit @ BungieHelp.
New Light – Solved Problems
- Fixed an issue with the New Light subclass quest where Ikora waypoints were suppressed.
- Fixed an issue where veteran players with two characters in the same class were blocked from getting subclasses.
- Fixed an issue where the New Light Pursuit Steps did not give experience.
- Fixed an issue where players who skipped shotgun chests on their first mission did not receive special ammo when the shotgun was granted.
Lost light monument
- Fixed an issue where exotic archive vendor waypoints would keep blinking for players who own all exotics.
- Collection badges and armor select the player’s class correctly.
- Fixed an issue where the UI would forget which page the player was viewing after previewing an item in the collection.
- Fixed a bug where incorrect sources were listed in some new armor mod collections.
- Updated Control and Clash Mercy rules to prevent them from being triggered early in the match.
- Fixed an issue that could result in a “survivor” medal being awarded to a player who lost during the round.
- Fixed an issue where you couldn’t get the “Untouchable” medal.
Beyond Light Exotic
- Icefall mantle
- Fixed a bug where the Icefall Mantle description didn’t mention the slow field that was generated when activated.
- Bakris mask
- Improved readability of visual effects when another player wearing the Mask of Bakris moves directly towards you.
- Updated the Mask of Bakris perks description string to correctly describe the damage bonus. This applies only to combatants and affects the damage of all Arc weapons and all damage to slowed or wrapped enemies.
- In addition, this damage bonus has been fixed to an issue that applies to players who are thrown or cased in Crucible and Gambit.
- Necrotic grip
- Fixed an issue where “killed by an architect” would appear when killed by the effect of a necrotic grip.