The ideal of team-based multiplayer FPS has long been ingrained in a modern form of class and complacency.From build, your own soldier approach call of Duty, “Everyone is a hero!” Style Overwatch.. The gap between personal responsibility and performance has been reduced to just a few details that are punished only in the best form of play.Even the former punishment Rainbow Six: Siege It grew slowly and became more about its rapid aggression, not about its thoughtful approach.
This is where we find Legal procedureA game that looks at people of the same age and turns their backs on them. The over-the-counter description of “PVP Tactical FPS on Planning and Execution” may sound like a general joke. *cough* The glorious days of Steam Greenlight, but it’s far from that. Legal procedure That’s exactly what it says, but whether it’s good or not depends entirely on the individual’s understanding of the “tactical” shooter.
Legal procedure The round is divided into three phases: planning, preparation, and execution. Rounds are opened with the overhead of the map being played and include named locations, doors, windows and, of course, purpose. The points of interest: the power box and vault switch are also highlighted. From here, each team can plot their approach both verbally and visually. Voice chat provides a voice plan, and the interactive nature of the map provides vision. By drawing a line on the map and marking the location, players can show off their plans and suggestions. These markings also appeared in the game itself as a breadcrumb trail on the floor. Once you have a plan, preparations begin.
Where is the selection of tools for work Legal procedure It really starts to shine. Both defenders and attackers have limited access to the choice of guns and tools to assist them. But there are pitfalls. Gun ammunition is limited and the tool is a one-time use. Neither will be replenished in the next round. This is where personal responsibility intervenes. Every item you take is not just the item you choose, but the specific resources you have taken from your team. Waste of weapons and tools can lead to complications and defeat.
Suppose you are playing as part of an attacking team. We talked with the team about the plan. From the side of the store, you can turn on the power switch of the storeroom. Turn on night vision, go to the arcade, and use the wall charge to rush into the cashier’s office. Pick up the necessary tools and submachine gun and move them. Door 1 goes down, the team moves, the lights go out, everything goes wrong. You die, drop a wall charge, and the defender reacts by using a Molotov cocktail to hunt down your allies. Flares fly to illuminate the room, followed by shooting. Your team will be wiped out and the next round will begin.
This time, there is one less wall charge, one door charge, no night vision headset, and one detonator down. That’s before we count the lost weapons. To make matters worse, anything dropped in the previous round can be picked up and used by enemy teams. Risks and rewards are hell.what’s this Legal procedure It’s balanced — the edge between the best plan and everything that goes wrong … and it works.
On the surface, the gameplay looks simple enough. There is no lean. There is no gimmick. No, not really. It’s simple how clever and dangerously flirtatious a metagame is. Both attackers and defenders are always engaged in chess spiritual games and do not know exactly what will come. Procedurally generated levels work in tandem with these mental mind games, transforming simple gameplay in your head.this is Legal procedureSelling point.
I’m lucky Legal procedure It has a very strong selling point and is further enhanced by nice touches here and there. The warm satisfaction of leading a perfect plan cannot be defeated, even with poor game optimization. Run on a high-end system with GTX3080 Legal procedure Often below 60 frames per second. Voxel visuals are well suited to create the future of cyberpunk with powerful colors and character design. The map is detailed enough to maintain a strong theme that doesn’t get too many, making it difficult to make a callout when the action is full flow. But that frame rate issue …
This is a problem that is often discussed in team chat, as in some cases tactics. Crashes and various other annoyances also overturn their claims, but they are not as annoying as dropping a frame.But that’s not the biggest problem Legal procedure Facing
Legal procedureCore gameplay requires a voluntary community for it to work. The focus on planning and strategy works only with microphones and teams with the openness to use them. Most player bases that have played for over 20 hours are willing to chat and strategy to bring gameplay to fruition. However, trolls can change the overall complexion of the game. From stealing important items, wasting ammo, and killing teams Legal procedure At their mercy. But still, this isn’t the biggest problem with the game.
Frankly, the number of players is small. It is impossible to find ranked matches outside of US servers. Queuing on US servers is also uncertain. Sometimes there are less than 200 players online, so Legal procedure It is in a very dangerous position. The quality of core content is undeniable, even with its subtle differences, but the real problem is that everything can be wasted because it sinks vaguely.
With the right combination of players, it’s smart, calculated and fun. Legal procedure A smaller gem that deserves more attention.