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Epic vs. Apple court documents reveal why Sony has long opposed cross-play and how this has changed.

A new document unearthed in Epic’s trial with Apple reveals how disgusting Sony is with the cross-play outlook.

Cross-play is one of them Sony For no apparent reason, I’ve been on the hard line for a long time. The platform holder was initially Playstation A player playing games with friends on other platforms.

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Initially, this affected a small subset of games like the Rocket League and a few other small games, but when Epic Games actually promoted it on Fortnite, everything came to mind. Sony eventually allowed cross-play, after which many multiplayer games with this feature were released on all platforms, including the PlayStation.

But thanks to the court documents presented at this week’s Epic Games trial with Apple, it’s clear why Sony opposed it in the first place and what Epic Games was willing to do to convince Sony of the change. It was. The method, and finally what made it all work.

As discovered by The Verge, the document first shows two emails dating back to 2018. One was sent by Epic to explain the cross-play case and what the developers were willing to offer to make it happen. The other is that Sony has rejected the idea of ​​cross-play and calls it a feature that adds nothing to the PlayStation experience.

Epic’s email contained many suggestions, most notably Epic’s announcement of cross-play with Sony under the latter terms. Epic was also ready to “get out of the way to make Sony look like a hero.” Epic was even happy to co-brand the E3 event at the time with PlayStation and offer a bonus to Sony’s desired PlayStation Plus members.

The email, written by Joe Kreiner, Epic’s Vice President of Business Development, says it’s best that Epic is working on cross-play no matter what, and that the two companies work together rather than conflict with each other. I finally emphasized that.

“Let’s make this a big win for all of us. Epic hasn’t changed our minds on this issue, so let’s agree now,” Kleiner wrote.

Gio Corsi, Sony’s senior director of development at the time, appreciated everything Epic was happy to do, but said he wasn’t convinced that cross-play was important, regardless of the size of the game. Said.

“Cross-platform play is not a slam dunk, regardless of title size. As you know, many companies are exploring this idea and can explain how cross-console play can improve the PlayStation business. There are no companies, “Corsi said.

Court documents also reveal how Sony enabled this feature. A 2019 PlayStation-branded document entitled “Cross-Platform Revenue Share” details a system that allows Sony to claim royalties if the game’s player base is the largest on the PlayStation, but spending isn’t. This basically allows Sony to charge partners monthly if PlayStation players spend less than a certain percentage in cross-play games, even though they have a majority of players.

The above documentation shows two examples that break down this system fairly well. It’s clear that Sony doesn’t want to miss the revenue that players would otherwise have spent on its own platform (it could be reduced). The agreement also provides that cross-play game developers share their monthly revenue reports with Sony, which has the right to audit books and records.

It’s unclear if this policy is still in effect today, but Epic CEO Tim Sweeney said in his testimony that Epic must agree to these terms to enable Fortnite cross-play. Said. Sweeney also revealed that Sony is the only partner in need of cross-play compensation.

“In certain situations, Epic will have to pay Sony additional income,” Sweeney said, as The Verge reported. “If someone was mainly playing on the PlayStation, but paying on the iPhone, this can cause compensation.”

The Epic Games vs. Apple trial began on Monday with a torrent of children shouting “free Fortnite.” It will continue this week and next week.

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Epic vs. Apple court documents reveal why Sony was against cross-play for so long, and how this changed

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