If it was made in the 80’s then fate is here

The original Doom is synonymous with the 90’s, and it’s hard to imagine FPS games playing at other times. Two developers have created versions of horror games over the last decade.

POOM is Doom after the 80’s. A remake of an old game using PICO-8, a virtual console that emulates hardware limits in the late 80’s, created by a duo of Paranoid Cactus and Frederic Soucho. This means a 128×128 display, a 32k “cartridge”, 4 channels and 8 waveforms for sound, and 2 6 button controllers mapped to a PC keyboard.

id Software stalwart doesn’t look or sound that much here. Low fidelity makes everything a little vague, but synthesizer riffs are good. Only a limited number of buttons have noticed that this is not exactly the same. The four-way cross key means that you have no choice of turning left or right, strafing, running or walking. The other two buttons are divided into firing a weapon and pressing the button. Combined with the free use of the corridors, open spaces will probably quickly become difficult to render at this scale, making them claustrophobic compared to Doomguy’s adventures since 1993.

You can play POOM in’s browser from the link above. If only the keyboard is difficult, we support keyboard and mouse. If you’re looking for a weird and interesting little project, searching for the PICO-8 tag on Itch is very valuable. Learn more about how to try PICO-8 yourself.

Doom was finally ported to the Sega Mega Drive last week, where it ran in grayscale. Nintendo Games & Watches, Minecraft Sheep, Minecraft Custom PCs, McDonald’s Regis are some other ways to engage in rifts and tears. Doom Eternal, a powerful iteration for 2020, is coming to Game Pass this month.

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