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Immortals Phoenix Slying Review-Wild Gods

Immortals Fenyx Rising – It’s a great Kid Icars game (Photo: Ubisoft)

Ubisoft’s The Legend of Zelda: Breath of the Wild may have its influence, but it can still open up its own personality.

So far, the gaming industry has only implicitly paid tribute to Nintendo’s The Legend of Zelda games, and few titles dared to copy them directly. This is not particularly surprising given that something like The Legend of Zelda: Breath of the Wild is approaching perfection and there is a risk that it will look very crude in comparison when trying to strip the blueprint. Still, surprisingly, Immortals almost avoids it.

Immortal Phoenix Rising is essentially the setting of The Legend of Zelda: Breath of the Wild and Greek mythology. Contains all the important elements of the Zelda game. A naive and heroic hero. Spectacular puzzles; dungeons; an array of boss battles and ever-increasing abilities. Visually, it’s very similar to the Breath of the Wild (although it has a palette of primaries a bit), and when you play, you’ll notice other elements that have been crippled from the Nintendo game, such as the stamina meter that runs. Down when you climb.

However, Immortals turned out to be a far less ironic exercise than what would appear on paper, and could, decisively, open up a clear identity for itself. One aspect that helps it immeasurably is the affectionate mining of Greek mythology, adopting the same subtle narrative structure that underpins Assassin’s Creed Valhara (whose combat system also replicates more or less). How to build a story.

Importantly, the Immortals are very fun to play and very fleshy like the Breath of the Wild. Narratively, he awakens to the fate of the wrecked Phoenix on the island and realizes that humanity has collectively turned into stone. It turned out to be the work of Typhon, who escaped from the underworld where Zeus imprisoned him and robbed the gods of their power.

Fortunately, there are many prophecies that a human champion will emerge to save the gods and the world, and that champion is Phoenix. In the whirlwind prologue, she gains the weapon of legendary weapons, learns to fight (with swords, axes, arrows), lifts heavy objects, steers guided arrows, flies (or at least initially glides). Develop link-like abilities such as (using wings made by Daedalus).

The game world is studded with plenty of vaults. Basically, the underworld dungeons contain a variety of puzzles that are increasingly sophisticated and mostly excellent. On the ground, countless pursuits are offered: various side missions that produce useful objects (such as the Phoenix called Phosphor that can direct aerial attacks), flight challenges, giant lyre-based music puzzles, and hidden discoveries. A phoenix, and a vast array of items and resources to help you collect. For example, Ambrosia can be used to improve Phoenix’s health.

Initially connect with Hermes, and when Phoenix arrives at the temple, you can use the Karon coins earned by completing tasks to upgrade your stats and purchase new movements and powers. In addition, she can embark on the main story of restoring the various gods one by one.

For example, Aphrodite was transformed into a tree by Typhon, and Phoenix needs to complete several missions to release her, including rolling pearls into the sea to create bubbles and melting roots. Then burn the broken seeds in a huge vault and then get the essence to defeat the boss and restore her.

Meanwhile, Athena transforms into a pretty peeing girl, and her story arc casts a very different set of missions. Each god Fenyx revives has a different realm of the game world, and once they are all rebuilt, Typhon can eventually take over directly.

Screenshot of Immortals Fenyx Rising

Immortals Fenyx Rising – You need to wonder how Nintendo feels about this (Photo: Ubisoft)

Immortal also incorporates the concept of Greek chorus. The entire story is told by Zeus and Prometheus. But Robert Graves is not. All characters speak in a completely modern way and crack a kind of joke designed to appeal to young teenagers.

Immortals have nothing edgy. It’s as young-friendly as the Zelda game, but not young enough to keep adults away. In addition, it tells us that many of the important stories of Greek mythology must be good, without encountering them as overly instructive.

In terms of being a pseudo-Zelda game, the factors that make it spot-on include ways in which the power of Phoenix grows and improves: when you focus on upgrading her, she really becomes powerful. I start to feel. Horrible boss.

The mystery of the game is also top notch, providing a satisfying and long gameplay experience with potential for post-release expansion. There may be no undefinable magic that makes Zelda’s game higher than its peers, but it’s still very fun to play and strikes a nice and adorable tone.

While we often encounter small touches reminiscent of the Breath of the Wild, Immortals also contain enough unique ideas to develop a unique and adorable personality. It looks beautiful and sophisticated. At least fill the gap while waiting for Breath Of The Wild 2. But we need to praise Ubisoft’s confidence. It created a Zelda-like game that doesn’t look shabby compared to its boastful inspiration.


Immortals Fenyx Rising Review Summary

in short: It’s hard to know which one is impressive here, the complete lack of shame about how Ubisoft copies The Legend of Zelda: Breath of the Wild, or the fact that Immortals are very strikingly struggling to compare. ..

Pros: A fun and mysterious battle that will satisfy the sacred power. A diverse and content-filled game world with stunning visuals. A surprisingly faithful interpretation of Greek mythology.

Cons: Disadvantages: If you’ve played Breath of the Wild, your deja vu level will be crazy. The use of modern slang is often uncomfortable.

Score: 8/10

Format: PlayStation 4 (reviewed), Xbox One, Nintendo Switch, Xbox Series X / S, PlayStation 5, PC, Stadia
Price: £ 59.99
Publisher: Ubisoft
Developer: Ubisoft Quebec
Release date: December 3, 2020
Age rating: 12

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