Kirby 64: The Crystal Shard has a game-breaking bug that requires you to finish a problematic level

Kirby 64: The Crystal Shard Was released yesterday on May 20th on Nintendo Switch Online, and game players found a fairly serious bug.

According to a post on reddit from user keyblademasternadroj (Thanks, Nintendo Everything), when hitting a specific source of damage, the bug will appear at the underwater level. This makes Kirby stunned “forever” and you have to finish the level to fix it.

Apparently, the bug wasn’t included in the original N64 game, so it’s new in the Nintendo Switch Online + Expansion Pack release.

Given that this is a fairly serious bug, we can expect Nintendo to release an update soon.

First released on the Nintendo 64 in 2000, Kirby’s first 3D adventure takes a pink hero across Dreamland to the stars and saves his friends from the deadly new enemy, Dark Matter.

The platformer features six worlds divided into levels, swallowing enemies and copying abilities such as fire, ice, and electricity. You can also combine them to create a power combo. You’ll also explore a planet made of lava, water, and sweets, and fight giant bosses looking for scattered crystal fragments.

Kirby 64 also includes three bonus mini-games for up to four players. Mini games are 100 yard hops, bumper rop bumps and checkerboard chase. In the game, you can adjust the difficulty to control Kirby, King Dedede, Adeleine, or Waddle Dee.

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