Yakuza: Like a PlayStation 4 dragon
Yakuza: Since its announcement, it has received a lot of attention like a dragon. Not only is it the first entry to disobey the achievements of Kazuma Kiryu, the main character of the series, but the series has undergone a fundamental change in gameplay, from combo-focused fighter gameplay to turn-based. Switch to the JRPG design of.
This left many fans wondering if it still retains the same appeal as the rest of the series, and whether it measures up to what came before it.
Fortunately, these worries were unjustified. Yakuza: Like a dragon, it’s an exceptional entry in the series, using its new features to advance the franchise in a way that all striped fans can understand.
Following the events of the other entries in the series, Yakuza: Kasuga Ichiban, a subordinate member of the Arakawa family like a dragon, follows. After one of Arakawa’s subordinates lost the top executive of the Tojo clan, he was first asked to fall and spend time on the crime.
First accepting it and serving 18 years in prison, he expects a hero’s welcome home. But when he goes out, he finds out that everything is wrong in the city he calls his hometown. After being imprisoned, Arakawa invaded Kamurocho by the Omi Alliance, deported the Tojo clan, and established a new order in the city.
When the first faced his former patriarch about this, he was shot and set out for the dead in Yokohama. Confused by this betrayal, desperately seeking answers, first seeking answers, gathering allies to reveal the truth of what actually happened in his absence and, as a result, waiting for both cities. Helps to.
This is a dramatic story that’s perfect for a yakuza franchise game, with twists and turns that keep players hooked for hours. But it’s late to get started, mainly due to the fact that it’s aimed at introducing so many new characters, families, and stories.
Kiryu, Majima, and all the other characters from past entries are barely mentioned or displayed, and past events in the series are mostly ignored to make room for new plots.
Fortunately, it’s worth the time to set up a new story and cast it to see where both go. Ichiban and his friends are as individual as Kiryu and others, and their adventure feels like the beginning of a promising new story.
Similarly, it helps to make a yakuza: perfect for both veterans and newcomers like dragons. While past entries carried baggage that you had to understand a bigger story, the new story in this game provides a clean slate to work with and is the first easy entry into a long-made series. Provide points.
Meanwhile, the move to turn-based RPG gameplay is equally promising. This change simplifies gameplay compared to past entries, but it’s not without its own twist in the genre formula, like the Yakuza: Dragon. Attacks from enemies can be blocked by pressing a timely button, and attacks by allies can be boosted by quick time events.
You can pick up objects that pass by while your character is attacking enemies and deal additional damage, and fire enemies that get in the way of cars and other objects to completely eliminate them.
Summons and magic, on the other hand, clearly have a yakuza style. Instead of ringing the ancient Almighty beings, players can summon ambitious butchers, washed-out actors, and company mascots to reach out and eliminate enemies in an insane and absurd way.
Unfortunately, changing genres also comes with some headaches. In past entries, people who understand the system could proceed with the story without much crushing, but like the Yakuza: Dragon, the point where the player needs to stop and crush to progress. there is.
Otherwise, you will be slaughtered by powerful bosses and a huge surge in difficulty, but due to their low stats, no skill can overcome them.
It’s very annoying, and if the player can’t prepare for it, it can throw a huge wrench into the rest of the experience.
For the honor of the game, it provides enough presentation department to be able to withstand these moments. The game is still gorgeous in appearance, with details given to almost every conceivable element. Everything from the dirt on the sidewalk to the pores on the character’s face is skillfully drawn, making the city of Yokohama more lively.
The music, on the other hand, is a perfect match for the other games in the series and fits like a yakuza: dragon. Combat has a high octane techno beat that energizes all encounters with basic enemies.
Boss battles and special events provide melodies from jazzy to melancholy, and the accompanying soundtrack to cutscenes properly sets the mood for huge development and revelation.
Voice actors are still top notch. The Japanese cast offers professional performances standing on toes with those given in past games, and great English dubbing can honestly be a regular feature of future entries. You can get a glimpse of.
The change can be horrifying, but like the Yakuza: Dragon, it usually proves to be the best. Despite some flaws, it’s still an outstanding title in the series and a powerful indicator that there are some great stories to tell the franchise. This is a must-see experience and old and new fans will want to check it out as soon as possible.
Reviewer: Keenan McCall | Awards: Editor’s choice | A copy provided by the publisher.
- A fun twist on the turn-based JRPG mechanic
- Fantastic stories and characters
- Great graphics and music
- Late to get started
- Huge difficulty spikes
November 10, 2020
Dragon is Hong Studio
PlayStation 4, Xbox One, Xbox Series X, PC