The idyllic lifestyle is very romantic. In the dawn gap, you wake up the entire afternoon of simple but sneaky work in front of you with drowsy eyes. You reap the fruits of your labor from the golden fields, always sell your crops in bustling markets, and fish in nearby ponds. You take some of the harvest home and have a supper from these wild ingredients. It’s a lively and fulfilling experience, a gentle fellowship with nature where you can make bread with the sweat of your eyebrows, and an unattainable promise of a simpler and more rustic life.
Littlewood sells the same idyllic paradise to players. It’s an escape to another life filled with a never-ending ham drum checklist, but it’s an absolutely comfortable routine. A typical day revolves around chopping trees, mining stones, cultivating and harvesting fruits, building furniture and homes, chatting with villagers, and humoring their demands. .. This is just the tip of this alpine iceberg. Agriculture isn’t the only thing you do, but it’s always been a simulation of farm life.
As a retired hero who has lost all the memories of the days of adventure, the place where you first found yourself is someone else’s completely barren house. You just get out of the humble dwelling and have its owner greet you warmly like an old flame. It’s a whole new beginning in an unfamiliar world, except that everyone already loves you for heroic acts that you don’t remember doing.
That is essentially the charm of Little Woods. Everything in this universe is a very low stake, so you can usually do whatever you want with little or no impact. Remodel this quaint little village into your favorite landscape and spend some time. With any task. This is where your energy seems to never run out of time, even if it robs you of more than you complete. Even when new villagers come to town attracted by the success of Little Woods farming, they rest their tired heads in the fields while waiting for you to build a cozy home for them. I’m happy to say that. You don’t have to hurry. Everyone just wants you to chill.
It is this lazy pace that has settled Littlewood in this way from the enthusiastic pace of life. This is despite the fact that there is so much to do in this small town. The sheer volume of tasks to complete, whether spending a day replenishing a declining brick supply or fishing and picking weeds for sale on the market, requires planning what work to scrape each morning. It means that there is. ..
However, these do not actually lead to the catastrophic pressure of fully optimizing operations, the stress that plagues other farm sims like Stardew Valley and Harvest Moon. In fact, such a busy job is at the heart of that experience, which is a sample of the many compact pleasures of the game. By turning this into a cycle of repetitive meditation, the results of the grind are immediately apparent, and Littlewood creates a satisfying feedback loop that compensates for the inherent boredom of the task. You can earn experience points for crafting by cobbled wooden boards together. Trying ingredients and cooking exotic dishes will improve your cooking skills and make short jingles ring for your constant work. And when the day is over, you can spend the night chatting with the villagers and then go back to bed. Others you couldn’t work on can be left to the next day.
This loosely measured grind feels deliberate. That’s what LIttlewood wants you to join. Perhaps the most amazing thing about the game is that you’re not earning anything of particular value in exchange for all this labor. Unlike the more deliberate grinds in vast RPGs and dungeon crawlers, heroes can see the struggles of rare loot and the struggles of stats and abilities, but these in Littlewood. The act of performing a task is itself a reward. Your wood collecting skills will improve, but what do you do next, other than the lasting promise to unlock more tasks?
These routines are calm and comfortable because it’s satisfying to work and grow on something, but it also leads to certain obsolescence in Littlewood. Sometimes passing through movements feels almost like a chore. There is no epic quest undertaken by Mayor Littlewood, but the game’s comprehensive story about the hero’s mysterious past is a bit shallow, but you’re in this quiet town and you’re doing your best.
It’s not as boring or monotonous as you might think. There is a game on every occasion, which works like an ointment, especially when heading to Little Wood after a long and tired day. For example, take up the flimsy personality of villagers who tend to repeat the same context frequently, or pretend to be a good conversation and provide game tips and advice. However, they are not unpleasant companies, and some are quite affectionate.
There is Dalton, a former adventurer and shopkeeper in the town. Dalton is a likable but unfriendly idiot who is very pleased to be your self-proclaimed companion. There is a kind old man named Dudley. He will hand you a fishing rod immediately after you build a house for him, while talking to you how inspiring you are. There is also Babsey, a humanoid bird that takes great care to clean its feathers every day and take every opportunity to soak in Dalton. Talk to them every day to earn brownie points. If necessary, give a compliment or flirt and take him on a date. You can even marry them! But if not, that’s fine. You can come back to talk a little bit, another day, another time.
The rustic joy of Littlewood makes your stay there a lot of fun. It’s a simple and enjoyable life, where you go to an izakaya after dark and drink all your favorite beer without worrying about your responsibility the next day. It’s a life of immediate satisfaction, rich in work and rich in rewards. Best of all, it’s an idyllic fantasy, where you can live with nature without the brutal and cruel labor of farming. After months, or even years, of surviving an absolutely horrifying reality, our lives actually deserve to be as simple as this, at least sometimes.
Little Wood Review
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