Moon Studios talks about lengths done with Ori and the Will of the Wisps Switch port – My Nintendo News

The Xbox One-only Ori and Will of the Wisps recently appeared on the Nintendo Switch, and according to Digital Foundry, the Moon Studios team did a great job. In a recent interview, Moon Studios co-founder Gennadiy Korol described the natural challenges the team faced in porting a visually striking 2D platformer to a less proficient system of graphics. Korol says it took about 3.5 months to complete the intensive porting of the game. Initially, the game had a hard time running at 24fps, even with poor visuals. Thankfully, the team overcame this with a final result of around 720p-900p resolution and smooth 60fps.

“Overall, I think it took about 3.5 months for the Switch port itself to complete. This was a very intense effort on the part of the team. The powerful optimization work we did earlier for the Xbox platform patch is It definitely helped us get a good start on the Switchport. That said, when we started, even the terribly compromised visuals, far from our goals, hit only 24fps. I didn’t!

As always, game development is difficult, and making a game like Will of the Wisps really shine on Switch takes a lot of risk and is significant to achieve the visual quality that Ori feels right for. I had to make some changes. platform. Fortunately, these risks really paid off and things really came together towards the end! “


Moon Studios talks about the lengths that they went to with Ori and the Will of the Wisps Switch port

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