I am a simple joyful person. I love No More Heroes and have wanted the Nintendo Switch series since I got the hybrid handheld console three years ago. I have long been anxious for a proper sequel to the super-violent director Goichi Suda’s story. Next year, while the third mainline entry is coming, we’re looking for a more sophisticated way to relive your favorite Nintendo Wii. game.
Imagine the surprise when Nintendo decided to stealthly release the HD ports of No More Heroes 1 and No More Heroes 2: Desperate Struggle to the Nintendo Switch eShop last month’s birthday. With zero buildups and few fanfares, Nintendo casually dropped the best versions of these games onto the latest consoles and delved into the die-hards of newcomers and Goichi Suda.
The first No More Heroes was a whimsical, bloody journey through the lenses of the anime and wrestling fanboy Travis Touchdown, through the world of ranked assassins. No More Heroes 2: Desperate Struggle will recover after 3 years. Our sneaky hero climbs to number one, quickly falls out of grace and then returns to the world of assassination. He is reluctant to fight the road to the top again, but when a mysterious villain kills his best friend, Travis takes revenge to defeat everyone standing between him and the person responsible for the murder. Is fueled by. All of the barbaric genocide and joke-like absurdity of the first game is back, but with revenge-backed Travis and Santa Destroy turned into a corporate-controlled commercial tourist trap, the journey is better than in the previous game. Is also a little dark.
Despite being a bit dark, this Nintendo Switch port from No More Heroes 2: Desperate Struggle is as impressive as the port in the first game released with it. This new version of the game was shot at a sharp 720p resolution that easily surpassed the visuals of the original Nintendo Wii version, and also boasts 60fps stability. The switchports in the first game fall during crowded battles and open-world driving segments, but the sequel is as smooth as butter. Large-scale battles go smoothly, and this time we navigate the game world through menus rather than exploring the clunky open world, so there’s no driving segment to compromise frame rates.
One of the best improvements to this port is the updated control options for the game. Nintendo Wii’s original release, No More Heroes 2: Desperate Struggle, employs a fusion of motion control and button input when hacking, slashing, and suplexing the right hitmen and wild-ranked assassins. These motion controls return to the Nintendo Switch, as the game can be played using dual Joy-Con inputs. It’s fun to push buttons to attack and block while waving Joy-Con, switch sword stances, give a finishing blow, and recharge the beam sword with the highly iconic jerk-off motion.
However, this is not the only way to play. You can see that disabling motion control makes many combat systems feel much faster. You can recharge the beam sword by chaining high and low sword attacks and swinging the right stick, which was not possible with motion control. It’s less stupid, but it’s also much faster. Both control methods are viable and both are hellish fun.
As with the first game port, there are no additional features or big bonuses here, except for resolution and frame rate improvements. Since this is the only re-release of the sequel, there are no PS3 ports to bring out bonuses or modified visuals like in the first game. Still, No More Heroes 2: Desperate Struggle rarely lacks content. It remains a rich, filthy, completely unforgettable action game packed with unlockable stuff, mini-games, crazy fights, and insane humor that only Goichi Suda can offer. ..