I played Hell from Theme Park World on the original PlayStation, and it remains my favorite managed simulation game. Since then, many have tried to defeat it from the virtual throne in my head, but in the last few years some have come.Renewal Zoo Tycoon Feeling a little old, survived Mars, City: Skyline I was a little advanced to my limited skill set and couldn’t fully enjoy it.
But now, the Planet Coaster: Console Edition has arrived and immediately made a positive impression. This may be largely due to Scottish overseer Oswald B. Thompson, who spoke wonderfully with Lewis MacLeod, speaking out as an advisor to Theme Park World. After hearing these wide range of “cross-wall” tones, we knew we were the winners.
The Planet Coaster is the successor to RollerCoaster Tycoon and once again puts a great deal of emphasis on roller coaster design. But don’t worry-there are generous and welcome tutorials to ease you. There are actually two. One is for general park management and the other is for coaster design only.
Planet Coaster roller coasters are rated on three different criteria: excitement, fear and nausea. Naturally, my first custom coaster failed on all three. For some reason, it evoked too much fear and nausea, but it was still too boring. In my eyes, the coaster is a success if it boosts your will and you want to vomit. Sadly, and more importantly, it’s invisible to the Planet Coaster. It’s a good idea to be a little afraid, but not too many.
The coaster tutorials are so well designed that you are free to design your coaster, provide in-depth feedback and advise on any changes you may need. This way you can quickly see what works and what doesn’t.
After completing the general tutorial, Career Mode will open correctly. You are tasked with managing existing parks and completing three tasks in each. These tasks will earn Bronze, Silver and Gold stars depending on the difficulty level. Collecting stars will help you rank up, and it will open more parks to turn around in turn.
The task is as easy as building a few vehicles or hiring a particular staff until you design a particular roller coaster or make a healthy monthly profit. Early-ranked tasks aren’t the most exciting and difficult to complete, but they get a little more interesting as you progress.
There is also a challenge mode that works in a similar way, but this time you will be given a park to start from scratch, and depending on the difficulty you choose, you will have less money. Only one goal is given at a time in this mode, which deserves the title of “Challenge”.
Finally, there is the purest planet coaster, sandbox mode. It provides a blank canvas, much like Challenge Mode, but with an unlimited budget. You don’t have to complete tasks or tasks, so you can take over your imagination completely.
Among the hundreds of vehicles and amenities you can build, and some DLC packs, there is the Frontier Workshop. This marketplace of user-generated content can offer thousands more items to place in the park, so you’ll never get tired of what the game offers.Already there i saw Millennium Falcon, Super Mario and Xbox controller decoration, and multiple roller coasters designed to get some simple results. Best of all, you can download a complete theme park designed by others and play it in challenge mode. In other words, you can also create these works yourself.
Parks created on the Planet Coaster have many of the options you would expect from a park sim, but don’t bother them with the extra unnecessary menus that add layers of difficulty. Still, you don’t have to use the feature. On the park management screen, you can see details such as the balance sheet, overall rating, and guest thoughts. This screen gives you an easy overview of such items and allows you to choose to drill down. You will not be punished for them if you wish, but if you choose not to do so.
In addition to this, you can see how well the Planet Coaster is optimized for console and controller inputs. The park management screen shows a lot of information as you dig deeper, but it’s easy to read, it’s very easy to jump to problem notifications, and it’s everywhere in the park. This also applies to park design. I never felt hampered by the control scheme for creating the park as it looked. While simulation games are always a concern when jumping from a PC to a console, the Planet Coaster is one of the best examples of using a controller for a park sim.
Planet Coaster is also one of the games optimized for the Xbox Series X | S, which was released on the Xbox Game Pass on the same day that the new console was released, taking full advantage of it. In addition to improving normal load times, you can also build large parks on next-generation hardware. If you exceed a certain threshold and choose to jump back to play on your Xbox One, these big parks won’t work, but if you’re approaching the limit, Planet Coaster will notify you in advance. I will.
It’s the visual that really shines. With 4K and HDR assets, Planet Coaster is a great example of jumping off the screen and highlighting intergenerational improvements.
Maybe released on PC in 2016, Planet Coaster: Console Edition is one of the best-release titles on the Xbox Series X | S, and it’s even better to get it from GamePass. For Park Sim, this version is built for the console rather than a simple port, so it’s all described and designed, so it’s very easy to pick up and play. The effort spent on it is noticeable by pressing all the menus and buttons. There is nothing limited by the controller.In addition, various modes and frontier workshops are available on Planet Coaster: Console Edition. Xbox You will live a long and healthy life in that newly discovered home.
I played Hell from Theme Park World on the original PlayStation, and it remains my favorite managed simulation game. Since then, many have tried to defeat it from the virtual throne in my head, but in the last few years some have come. The improved Zoo Tycoon felt a bit old, and Surviving Mars and Cities: Skylines were a bit advanced and couldn’t be fully enjoyed with a limited skill set. But now, the Planet Coaster: Console Edition has arrived and immediately impressed me. This may be primarily Scottish …
Planet Coaster: Console Edition Review-Coasting Along Well
Planet Coaster: Console Edition Review-Coasting Along Well
- Fully designed for controller input
- Huge amount of items used for design and creation
- Incredibly useful tutorial
- Visually impressive
- The in-game soundtrack does not always play
- Occasionally crashes
- Many thanks for the free copy of the game-Frontier Developments
- Format-Xbox Series X | S, Xbox One, PS4, PS5
- Version reviewed-Xbox Series X
- Release Date-November 2020
- Price-From £ 39.99