Planet Coaster: Console Edition This is what I consider to be one of the most interesting games coming out for home video game consoles. It’s not because we’ve redefined the management simulation genre, but because we’re maintaining key functionality without any noticeable compromise. One of the biggest things I like about this game is its rich selection of components and visual flair, which can also provide a compact and easy-to-understand control scheme to keep the game from collapsing. I will. And it does it in two ways … literally.
Planet Coaster: Console Edition It provides a theme park experience with a controller or both mouse and keyboard support. This is a welcome addition that keeps console fans and hardcore PC enthusiasts away. There is also a great marriage between the two and you can use either without any additional effort. Use the controller as needed, or grab the keyboard and mouse if it’s more comfortable to perform other tasks that way. You’ll want to see how console games evolve in this direction, as using one or the other will make the transition completely smooth.
Planet Coasters are bold and straightforward from the start. You can play in a variety of ways, from sandbox mode, where you can jump directly through a huge and intimidating set of menus and features, to career mode, which provides step-by-step steps to become the industry’s future micromanagement mogul. Simply put, you can do whatever you want and no one will judge you in any other way. Taking a tour in Career mode isn’t a matter of course, as it acts as a tutorial mode that introduces you to the game and its many features.
But it’s not without its drawbacks … From the beginning, you’ve lost yourself like a little kid in a huge theme park full of menus and buttons. The instance is provided in the form of finding and placing the trash can needed for the game, so you can continue the tutorial. In the corner of the screen you’ll see where and what you need to click, but there’s no mention of how to get there. This was understandable in minutes, until I messed with the controller and finally pressed the circle to jump to the category section where I could select what I needed. This process continues with other minor but most commonly used features such as path creation and item placement.
I love the settings related to these features, such as using angular snaps whenever you want to rotate the structure, or moving snaps if you want the wall to be perfectly aligned in pixels, but it’s well considered. There is a price to pay for not doing so. Unless you’re particularly particular about how things are arranged, you may not realize how good these features are without messing around with them. In fact, this was the first thing I understood two hours after I started the game, when I was completely dissatisfied with the placement of the buildings. On the plus side, it’s great to be able to freely set the pixel-by-pixel precision of placement, and at the same time, place it wherever you like. If you don’t know how it works due to the lack of possession of the game, you may end up with the same frustration.
There are many features that work with Planet Coasters, but not one of those minor features, but the show’s protagonist is a robust roller coaster system that allows you to create your own roller coaster from scratch or from place. Cannot be denied. Pre-made tracks that do not require an engineering degree. Thankfully, you’ll need a tutorial management degree or a bachelor’s degree in trial and error to get started. Creating your own coaster is easy, but it takes a bit of common sense and trial and error to get the coaster up and running, including having enough power to overcome ups and downs from the first climb.
However, a less interesting but equally important aspect of running a theme park is managing staff, customer needs, and everything in between to create a profitable business. And this is fully investigated and easily accessible, thanks to the game’s park management system. From what your customers tweet, you’ll find a lot of stats to watch out for, staff status, business progress, and much more. You may also see all the pop-up notifications in progress, such as monthly business updates, vendor shortages at certain stalls, and how staff feel about your workload.
Visually, everything is nicely combined, from stackable structures and various other objects to terrain that can be reconstructed to create one huge and eye-catching park. But while we may not be the most inspiring and motivated park builders in the block, Planet Coasters are familiar with it. This is where the Frontier Workshop feature works. It allows fellow players to share their work by sharing simple works such as Homer Simpson’s bust and full-scale amusement parks that stack in impressive and creative ways to create a lively park. It is a function to make. With this feature, you can get inspiration to play in other players’ parks or start your own dream park.
Well, this is a minor thing, and it happens often, but it’s still noticeable. Some features, such as pre-rotation, may have issues with denying object rotation unless you cancel the placement and select a new item or switch to a new command before returning to the rotation feature. .. Another problem I sometimes get is when the game gets confused about how WASD works in-game when using the keyboard. W and S may zoom in and out instead of moving like the left thumbstick, such as moving left, right, up, down. This is frustrating because you have to grab the controller to control the game for a while. To be.
In conclusion, Planet Coaster: Console Edition Not only can you bring that huge and somewhat intimidating amount of content to your home video game console, but you can also provide a solid experience of manipulating the business and fun aspects of a roller coaster theme park. The whole run is an immersive experience, even with its volatile introduction that led to some minor issues with the track, but overall, it picks itself up in time for the finish line.
This review is based on the PS4 version of the game, which you can buy here for £ 39.99.
If you don’t have a PS4, you can play the game on your PC, Xbox One, PS5, or Xbox Series X | S.
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