Games

Project CARS 3 Patch # 3-Available on Xbox One, Arriving on PC and PlayStation 4 on Friday-Patch Notes

Project CARS 3 patch # 3 has arrived today for Xbox One users. Unfortunately, PC and PlayStation 4 users have to wait until 6:00 AM on Friday, December 4th.

This update includes the Bahrain International Circuit, which has four layouts (GP, Inner, Outer, Paddock) and is free for all Project CARS 3 players.

Check out the patch notes below.

online

  • Fixed an issue with online players moving to different times during a rolling start fixed with an automatic race delay countdown
  • New lobby browsing flow
  • MP’s new post-race flow
  • Fixed host assist settings for all MP participants
  • Fixed an issue where the MP option became inactive after reconnecting the ethernet cable

GUI

  • Fixed vignette effect in photo mode
  • Fixed to press “Hide HUD” button during post-race watching sequence
  • Fixed when the race button is not grayed out when pressing “0 times remaining” in rival mode
  • Fixed a button to switch between rented and owned vehicles labeled “0” in vehicle selection
  • Fixed an issue where decals would be replaced when applying decals to certain slots and scrolling decal placement options
  • [GTオープン]Fixed an issue where tabs would be highlighted and RoadE class images would be displayed
  • Disable the “Resume” button when you press the photo button
  • Change the sort order of proximity arrows
  • Add the number of trials remaining to rivals to the pre-race menu and pause menu
  • Fixed an issue where the background of the truck loading screen flashes at the top of the “Welcome” screen
  • Improved frame rate during video playback
  • Fixed a crash ending the replay
  • Updated to the latest Nissan logo
  • Brazilian Portuguese and Neutral Spanish Skip Tutorial No Label Added

Career

  • Fixed an issue where the car would not unlock and interrupt career progress when the user leveled up without leaving the post-race screen (this fix retroactively affects profiles affected by this issue. Will be fixed).

Physics

  • Fixed a rolling start inconsistency when TC is enabled.

character

environment

  • Willow Springs Horse Thief Miles: Removed “Rallycross” tag that allows cars to select dirt tire options in all weather conditions
  • Mojave: Fixed various holes in the terrain
  • Fuji: Truck sponsor update
  • Azure Coast Full: Fixed an issue where the AI ​​would suddenly spin after the finish line on the post-race screen
  • Knockhill National: Fixed an issue where the AI ​​would touch the edge of the barrier when trying to crush a slow or stopped car
  • Sakitto National: Legendary AI lap time slowed 2-3 seconds
  • Zolder: Fixed flicker issue on glass windows
  • Monument Canyon B: Fixed 32nd grid spot just before 31st grid spot
  • Yas Marina: Fixed various LOD pops on the track
  • Zhuhai: Fixed rendering of some trees on the track
  • Hockenheimring GP Classic: Fixed some trees popping out
  • Add Bahrain to Track List

vehicle

  • Fixed a crash when a user applied the Racing Conversion Kit to the last car in the garage
  • 2015 Ford Mustang GT Racing: Interiors are dark gray instead of white
  • Honda Civic Racing: Interior in dark gray instead of white
  • Mercedes A45TCR: Interior is dark gray instead of white
  • Caterham 620R + Racing: Tire update to stop color pop when choosing factory coloring
  • BMW M6 GT3: Tire fix to prevent the logo from popping far away
  • Removed the McLaren P1 GTR exception and now allows you to select all custom rims
  • Honda 2 & 4: Fixed missing animations for acceleration and braking
  • Audi R8 LMP900: Edited front suspension to avoid bonnet clipping

https://www.operationsports.com/project-cars-3-patch-3-available-for-xbox-one-arriving-on-pc-and-playstation-4-on-friday-patch-notes/

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