Games

Project CARS 3 patch # 3-patch notes available on Xbox One, PC and PlayStation 4

Project CARS 3 patch # 3 has arrived today for Xbox One users. Unfortunately, PC and PlayStation 4 users have to wait until 6:00 AM on Friday, December 4th.

Update: (12-4) The patch is available for PC and PlayStation 4.

This update includes the Bahrain International Circuit, which has four layouts (GP, Inner, Outer, Paddock) and is free for all Project CARS 3 players.

Check out the patch notes below.

online

  • Fixed an issue with online players moving to different times during a rolling start fixed with an automatic race delay countdown
  • New lobby browsing flow
  • MP’s new post-race flow
  • Fixed host assist settings for all MP participants
  • Fixed an issue where the MP option became inactive after reconnecting the ethernet cable

GUI

  • Fixed vignette effect in photo mode
  • Fixed to press “Hide HUD” button during post-race watching sequence
  • Fixed when the race button is not grayed out when pressing “0 times remaining” in rival mode
  • Fixed a button to switch between rented and owned vehicles labeled “0” in vehicle selection
  • Fixed an issue where decals would be replaced when applying decals to certain slots and scrolling decal placement options
  • [GTオープン]Fixed an issue where tabs would be highlighted and RoadE class images would be displayed
  • Disable the “Resume” button when you press the photo button
  • Change the sort order of proximity arrows
  • Add the number of trials remaining to rivals to the pre-race menu and pause menu
  • Fixed an issue where the background of the truck loading screen flashes at the top of the “Welcome” screen
  • Improved frame rate during video playback
  • Fixed a crash ending the replay
  • Updated to the latest Nissan logo
  • Brazilian Portuguese and Neutral Spanish Skip Tutorial No Label Added

Career

  • Fixed an issue where the car would not unlock and interrupt career progress when the user leveled up without leaving the post-race screen (this fix retroactively affects profiles affected by this issue. Will be fixed).

Physics

  • Fixed a rolling start inconsistency when TC is enabled.

character

environment

  • Willow Springs Horse Thief Miles: Removed “Rallycross” tag that allows cars to select dirt tire options in all weather conditions
  • Mojave: Fixed various holes in the terrain
  • Fuji: Truck sponsor update
  • Azure Coast Full: Fixed an issue where the AI ​​would suddenly spin after the finish line on the post-race screen
  • Knockhill National: Fixed an issue where the AI ​​would touch the edge of the barrier when trying to crush a slow or stopped car
  • Sakitto National: Legendary AI lap time slowed 2-3 seconds
  • Zolder: Fixed flicker issue on glass windows
  • Monument Canyon B: Fixed 32nd grid spot just before 31st grid spot
  • Yas Marina: Fixed various LOD pops on the track
  • Zhuhai: Fixed rendering of some trees on the track
  • Hockenheimring GP Classic: Fixed some trees popping out
  • Add Bahrain to Track List

vehicle

  • Fixed a crash when a user applied the Racing Conversion Kit to the last car in the garage
  • 2015 Ford Mustang GT Racing: Interiors are dark gray instead of white
  • Honda Civic Racing: Interior in dark gray instead of white
  • Mercedes A45TCR: Interior is dark gray instead of white
  • Caterham 620R + Racing: Tire update to stop color pop when choosing factory coloring
  • BMW M6 GT3: Tire fix to prevent the logo from popping far away
  • Removed the McLaren P1 GTR exception and now allows you to select all custom rims
  • Honda 2 & 4: Fixed missing animations for acceleration and braking
  • Audi R8 LMP900: Edited front suspension to avoid bonnet clipping

https://www.operationsports.com/project-cars-3-patch-3-available-for-xbox-one-pc-playstation-4-patch-notes/

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