Review: Kronos: Before the ashes

Kronos: Before the ashes It used to be a VR dedicated to Oculus Rift released in 2016. I don’t know, but I didn’t even know that it was developed by Gunfire Games or that the game existed until recently when it was revealed to appear on the console. It worked pretty well as a monopoly, as it did, but now that the game has hit a larger audience, how does it work as a third-party action-adventure title?Amazingly decent, and for fans Remnant: From Ash, This works as the first part of last year’s hit, it works well, but it doesn’t really get overpriced.

Many of the games remain loyal to VR only, but have been tweaked to appeal to a wide range of viewers who don’t have Oculus to play them. Gunfire’s controls and camera angle retools work well for the game, but you know that when the developers released the game, this wasn’t the intended idea.

on the other hand Remnant: From Ash Combined mechanics with the use of guns soul The game, and surprisingly well. The mechanics were sound and the gameplay was fascinating. When released on the Xbox Game Pass, I used it for about 30 hours before it finished. When I heard that this was the first part, I was a little worried that it would burn out faster than the original. This game is more traditional, but still uses a similar mechanism that is difficult to play for long periods of time.

So what Kronos: Before the ashes accurately?Well, it’s set in an interconnected world and takes place about a month ago Remnant: From ashes. The myths and stories are pretty interesting and you play as an unnamed young hero who has to get down to Labyrinth, a place that is held annually in the game. An interesting mechanism that the game offers is how time is used, and if you fail in the labyrinth, you have to wait a year before you can get back. The mechanics are refreshing and it makes sense to use such a young protagonist. The longer you play, the older your character will be, and your health and other statistics will begin to increase and begin to decline as you participate in the game.

To balance this, the properties can be used to make time in the labyrinth and facilitate each visit. These occur in larger 10-year increments. Then I noticed that the appearance of the character changed over time and it seemed to be getting older over time. It’s a neat way to show progress.

By the way, in combat, we use the familiar light and heavy attacks in combination with the ability to parry and avoid attacks. Business hours make you easier to act, but never actually take off. Combat is often easy, but sometimes it feels a little slow. Dragonhearts allow players to heal as needed and replenish each run. There’s no stamina to worry about, lock-on targeting works, but the camera is often in an odd position. Combined with some enemy types, you are left to learn their patterns and take over them, but I have few problems with their teachings and the fighting is flat in this regard.

Action is slower Remnant: From Ash Many enemies focus on personal encounters when compared to a large group of enemies Remnant. Bosses are also not the equivalent of what you encounter properly soul Games, and they fall much easier.

Puzzles also play a role in the game. The Legend of Zelda It’s a series, but I couldn’t find a connection.If anything, it seems to be paying homage Resident Evil Series by collecting items and later using them to discover new paths, doors, and what you have. There are no difficult puzzles, so I’m a little disappointed in that regard.

Kronos: Before the ashes It’s a decent game, but it shows a binding from the Oculus Rift’s monopoly. Do I like games in terms of what it is?I do, but it’s a game like Demon’s Soul Recently released.But that’s a more cartoonish view soul A series that includes some decent ideas, interesting folklore, and interesting enemies to tackle. Combat is also far more forgiving than any clone, avoiding quirky mistakes and not being punished. As far as it offers, the game is decent, but it’s not something you can’t afford to miss.

[A copy of the game was provided by the publisher for review purposes.]


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