Review: Nintendo Switch Mario Party Superstars

Mario Party A party like 1999 with the biggest hits in the Superstars series. With 5 classic board games, 10 playable characters, and all the modes you can play online, can you get the most stars in the 12th installment of the series, or a tantrum with a temper comparable to Bowser Jr. do you have? Who knows, it might take a cake.

For over 20 years we have been partying with Mario and friends. From tears of joy to tears of complete despair, the last few rounds of board games can ruffle the wings of the most stoic individuals. There is no difference in Mario Party Superstars. One character everyone is gangstering (sorry Birdo), always landing in Bowser’s space and really having the worst luck in the world (that’s me, Luigi), and just in the post There’s always a crazy character every time a star moves in front of or behind it (no, Yoshi!). Fortunately, it’s generally everyone’s game. That’s because even the most skilled players can be upset when pushes rush.

At Mario Party Superstars, fans can finally be delighted as the entire game focuses on boards and mini-games, and Mario Party’s Mushroom Village returns as a hub. No gimmicks, no party cars, no motion controls, just freedom and flexibility. For example, you can play in Pro Controller, Classic GameCube Controller, Handheld Mode or Table Top Mode. In addition, there are many options for customizing gameplay. Ability to switch CPU levels between classic and default bonus stars (master unlocked from the beginning), 6 mini-game “bundles” to choose from, handicap for less capable players All the options to pop are big wins in our book. Not to mention the strategic and unique way players can actually turn the tide using items around the board (super warp blocks, mushrooms to cancel cursed dice, etc.).

With five classic boards back from the N64 era, developer NDcube has rebuilt each from scratch with a great sense of design and adorable animations. Yoshi, for example, is very cute, waving a small tail and cheering every time it’s his turn. Luigi, on the other hand, messes with his thumbs with his misery when the mini-game is lost. It’s also fun to watch SpaceLand’s Shy Guy speed chaser animation, Yoshi’s Tropical Island’s Toadette swallowing Cheep Cheep Chomp, and Peach’s Birthday Cake’s Piranha Plant’s revenge. It’s these small but memorable moments that give you the joy of playing a superstar.

Another great addition is the amount of mini-games available. You can play up to 100 mini-games in 2v2, 1v3, dual, and all free games throughout the Mario Party (1-10) series. Re-experience games such as Bumper Balls, Hot Rope Jump, Shy Guy Says, Sneak & Snore. Odd games can be set to different stages or in “endless mode”.

Most of the mini-games are fun to play, but there are problems with games like tug of war and cast away. This is mainly due to the unchanged controls that require the player to quickly rotate the left stick to turn the gameplay into a farce. In fact, tug of war is almost impossible in solo mode due to the compulsory gameplay mechanics in the mount mini-game mode (strictly 1v3 mini-games) during the trio challenge. These game styles provide a “warning” to the player before proceeding as they can cause frictional burns on the skin. The reason why NDcube didn’t enable the option settings to change these controls seems like a big oversight.

There are other problems as well. Although rare, some mini-games often get glitched and unplayable, forcing the player to quit. After the winner was able to dive under the stone slab, he couldn’t get out and experienced it in the Cheep Cheep Chase where soft rock occurred. Also, CPU players offer many challenges in master mode, but the difficulty feels unbalanced in favor of AI. This is a real problem with the trio challenge.

However, outside of these areas, Superstars offers a number of options for solo, local, and online multiplayer modes. New features include a suspend feature that allows you to return to an ongoing Mario Party game (although only one board can be placed in this saved state), buy stickers, and be emotional in party mode. It can be used to convey the status. You can turn off the sticker in optional mode, but the sticker actually adds an extra layer for fun. Other new features include custom player cards, level-ups, and achievements. Each time you play any mode, you will be awarded stickers, card designs (for player cards), encyclopedia pages, and coins to unlock your music. Unfortunately, there are no unlockable boards or additional characters here. This is really disappointing for base games. Hopefully these will be added as future DLC. You need adorable shy guys and dry bones to attend the party!

When playing Mario Party online, you can choose to play over local wireless or play against random players and friends from around the world in standard online mode. Superstars use random matchmaking tools to find out who is currently playing online. You can also search for boards with specific rule settings, and fans can choose between boards, total turns (10 to 30, default 15), and bonus stars on, off, or classic mode. If selected, it will pop into the lobby until another player joins. Here you can practice one random mini-game selected by the game’s AI while you wait.

Fortunately, I was able to play online with a Nintendo UK representative on the Space Landboard before the game was released. Stickers were a great way for us two to communicate during gameplay. And we deliberately joined forces on the two CPUs playing with us. This caused some hilarious interactions when the CPU decided to steal the stars from us. All we could do was shout “betrayal”. Each other through stickers. The gameplay was smooth, we knew which player was in control of the board at the moment of an important decision, and there was no glitch. Also, if you want to play with your friends, you can create a room from “Friend House” or search for a room by “Room ID”. The room can also be locked with a password. And for those who wonder, you can play online with up to 3 friends on the same switch system.

Aside from Mario Party mode, the mini-game mountain mode is perfect for quick pickup and play. There are 7 options including Free Play, Tag Match, Trio Challenge, Sports & Puzzles, Coin Battles, Daily Challenges and Survival. All modes can be played online, but Daily Challenges and Survival is an online-only solo mode. But before touching them, Sports & Puzzles deserves an honorable mention. Games such as Stick and Spin, Blockstar, and Mario’s Puzzle Party can be played for hours in solo mode and are a great way to spend time on a long journey.

As the name implies, the mini-games offered in Daily Challenge mode change daily. Choose from three packs: Grab Everything, which you have to collect more than any other player, Pushy Pals, which needs to be in the spotlight, and Just Survive, which focuses on 1-v-3 mini-games. increase. , There are many ways to keep occupying a solo player. In survival, you have to beat others in a spinning mini-game to maintain a streak of wins. Simple but effective.

Mario Party Superstars seeks to find something in common with fans of the series. Between the strategy board, the pile of mini-games offered, and the online gameplay, there is enough content to occupy more than 20 hours of Mario Party fans. Older generations may say, “They don’t make them the way they used to,” and for Mario Party, that was certainly the case for years. Therefore, although not a perfect (recombination) bond, superstars return to shape with old, borrowed, and new.

8.5 / 10

A review copy of Mario Party Superstars has been provided by Nintendo UK to My Nintendo News.

Review: Mario Party Superstars for Nintendo Switch

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