Rival Peak of “Interactive Reality TV” Project Launches on Facebook

Facebook’s instant gaming platform is getting interesting new additions this week.Today, developer Pipeworks Software and streaming company Genvid announced Rival peak.. This is a live simulation game with a unique twist. The player acts as an interactive viewer of a 12-week long reality show where AI contestants fight to stand last.

According to a press release sent to Gamasutra, viewers determine the fate of AI athletes by interacting with AI athletes via mobile phones and computers and driving decisions to help or hurt them in competition. Helps to do. The show will debut on December 2nd at 6pm PT.

If that pitch is a little hard to wrap your head, the developers Rival peak Have a useful metaphor: “I think the Hunger Games will meet Sims“They explained in an explainer to Gamasutra.

The environment in which these AI characters are trying to survive (lonely and dangerous mountains) will be broadcast to players in a live stream 24 hours a day, 7 days a week.

After guiding the contestants towards victory (or disaster), players can participate in the vote to determine which characters will remain in the show and which will be eliminated. Star Trek and Eureka actor Wil Wheaton was drafted to host a weekly commentary show that adds a dramatic touch to the progress of the game.

Developers may want to know that some fascinating techniques and narrative work is being done internally. Former Telltale Games Creative Director Stephan Bugaj (Wolves between us, The Walking Dead Season 2, a story from the border) And other teams of Telltale veterans contribute to the metanaratives that players can reveal, explaining the origins of this contest and rewarding the story to be revealed by the viewer.

Elsewhere, driving AI Of rival peak The character is driven by an engine called FORNAP (First Order Regressive Numerical Action Planner). This engine gets a series of character goals and uses them to drive AI inhabitants around the mountains. These actions include not only obvious survival goals such as looking for food and water, but also more abstract social challenges such as flirting and protecting friends.

Given that two of the biggest games of 2020 include the procedurally generated Paradox Shenanigan. Crusader Kings III And the game band Brace ballThe desire for procedurally generated narrative adventures seems to be growing. now, Rival peak Developers have the opportunity to see if the genre can find more mainstream viewers.

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