A new leak suspicion of the upcoming pirate simulator Skulland Bones reveals key gameplay details of the game, including different ship sizes and categories in the game, gameplay progress, and exploration mechanics. Under development at Ubisoft’s Singapore studio, Skulland Bones has experienced a long and problematic development cycle, suffering from leadership expulsion, mismanagement, and complete design reviews, to name just a few. However, Leak reports that the game is “in a decent place” in playable combat.
Leak comes from Tom Henderson, a prominent video game industry insider who posted a long thread via Twitter detailing the main features of the game. Some details, such as Skull and Bones ship customization systems and weapons, have been known for some time, but information such as ship size and category is new. Specifically, Henderson states that there are five layers of ship size and three different categories: cargo, combat, and exploration. In addition, players can unlock ships by purchasing blueprints in the settlement and use a variety of resources to build them.
You can read Henderson’s full Twitter thread below:
of # Skull and Bones, Ships have 5 layers (small, medium, large, etc.) and fall into 3 different categories. Cargo, combat, and exploration.
Unlocking different ships is associated with blueprints that can be purchased in different settlements. pic.twitter.com/TUf3mZIHdd
— Tom Henderson (@_Tom_Henderson_) September 15, 2021
Different ship sizes allow smaller ships to move where larger ships cannot go and move faster, but they have less weapons and can be weaker. Players can also upgrade ships with additional weapons, armor, and inventory, as well as cosmetic items such as the Sea Shanty feature, which is popular with Assassin’s Creed IV Black Flag fans. But don’t disappoint yet. Players allegedly need to start with squid and complete quests to collect resources in order to build the first full-scale pirate ship. Unlike the Black Flag, there are no land combat or special mechanics other than talking to NPCs.
Please note that these are all rumored information and should be taken with a grain of salt. Henderson has a strong track record with leaks, but this is subject to change at any time due to the development difficulties facing the game.
With the latest announcement from Ubisoft, Skull and Bones has been postponed until the release date of 2023, but fans are skeptical of the game’s development. Originally announced in 2017, Ubisoft has postponed the game every year since then, and recent reports indicate that Skull & Bones has undergone a completely restarted development. Insiders report that Ubisoft Singapore, like its sister studios abroad, is committed to a culture of harassment and discrimination in the workplace. Currently, Singapore’s National Employment Oversight Agency is investigating allegations of abuse.
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