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Running around while loading the screen is an important part of Assassin’s Creed

Loading screens are often terrible. But they can be more than just a period of time when you are forced to sit and wait.To Assassin’s Creed, Tradition is formed by letting players run around in infinite space, which is (almost) stuck.

(This post was originally published on July 26th and is currently updated with some information about Assassin’s Creed Valhara.)

Not long ago I decided to finish some Assassin’s Creed A game that has never been completed or played.I started from Odyssey, A game I got along the way before others pulled me away. When launched, I found that the fun loading screen seen in previous games is gone. I was sad.

I fully admit that this is not the most important thing in the series. But running around the huge and bizarre cyber voids as an assassin is comforting and even nostalgic. This is what I expected from this series.When i start Assassin’s Creed Game I have an internal checklist of “What you want to see and experience.

  • Climb the tall tower.
  • Jump from the tall tower.
  • Encounter with historical figures.
  • There are too many items to collect.
  • Some silly mini-games, usually including puzzles.
  • Kill people while running beside them in a clever way.
  • I run around the loading screen and sometimes I put my hidden blades in and out.

Odyssey Most of these are provided, except for the last bullet. Not only are there no hidden blades, but there are no loading screen shenanigans. This made me think about screen loading and its history. Assassin’s Creed game. Assassin’s Creed Unity The only other “main” Assassin’s Creed A game that throws away my beloved loading screen Shenanigan. Yet another reason it is ranked so low on our list!! (not really…)

I do not know why Unity Animus Memory CorridorOr I call them “stupid data rooms”. At first, I thought it might be a story issue.To UnityI’m playing the home console version of Helix created by Abstergo and I’m not using traditional animus.But then SyndicateIt contained a stupid data room that also featured the same protagonist using the same home console version.

So I have to guess it Unity I abandoned either because it was a technical hurdle that developers didn’t want to address in the first generation Assassin’s Creed The game or they felt like it was time to rock things. Or it was both bits.

The loading screen for these memory corridors Assassin’s Creed Origin I loved them too. (Just another reason It’s the best game in the franchise …But, as mentioned earlier, they didn’t come back in 2018, the latest game. Assassin’s Creed Odyssey.

by Gamerant, Ubisoft confirmed that these loading screens will reappear Valhalla.. However, there are some wrinkles to remember. One of the big selling points of these new consoles is the lack of a loading screen. Or, at least, the loading screen is very few and short.will Valhalla The PS4 and Xbox One have these ridiculous rooms, but the PS5 and Xbox Series X don’t?

only time will tell. Maybe Ubisoft needs to include an option in its new console to turn on artificial loading screens between cutscenes. Just as I can have my stupid data room, and those who don’t care will never turn them off and think about them again.

Update (December 13, 2020, 2:00 pm Eastern Standard Time): Assassin’s Creed Valhara I was out for a while. I enjoyed reviewing the game.. But I haven’t written about running around the loading screen. Let’s fix it!

Yes, as Ubisoft confirmed earlier this year, you can certainly run around the memory corridor Valhalla While the game is loading.Also, as I was afraid, the new console loads the game much faster than older console. After playing on the PS4, I switched to the PS5 and noticed that the amount of running around was reduced while I was waiting.Load time has not disappeared completely Valhalla On the PS5, but they are shorter.

Chop chop chop
GIF: Ubisoft / Kotaku

However, Valhalla Bring something new to this table and franchise and make up for this lack of time. You can use two weapons to chop the air forever while holding down the attack button. Or at least until the game is loaded. This is usually not the case. In a real game, you can only chop for a few seconds during a battle before you run out of stamina and stop. But in the wonderful world of the Corridor of Memories, stamina doesn’t seem to exist and chops Eivor.Cut all day.

So I’m glad to report it Assassin’s Creed Valhara It not only continues the franchise tradition of running around while the screen loads, but also adds something to it. Something a little-what if you do. And I do. I don’t stop chopping.

https://kotaku.com/running-around-during-loading-screens-is-an-important-p-1844170039

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