Nine out of ten rice eaters in the world are Asian.The other 10% are gamers who have played Sakuna: Rice and the ruins.. A ridiculous-sounding game that recreates the energetic tasks of rice farming with the utmost care in every detail. By focusing on the core mechanism, rice cultivation has a deeper meaning … at least I hope it does. Well, if you’re not Asian or don’t care about rice at all, we won’t judge people about what to eat here, so stay for a while and work as our Lord and Savior. Let’s talk about Nana, the goddess of rice.
Sakuna: Rice and the ruins Following the story of the aforementioned goddess Sakuna and her endless struggle to harvest rice, from the hordes of demons who plague Hinoe, the island she was exiled to after burning the rice harvest itself offered to the lady. Kamhitsuki, the head goddess who controls all the gods of Yanagi who tries to escape.
From here, you get off while learning how to farm and get dirty and are thrown into the fight to lead a non-conforming band. Edelweiss, a two-person development team behind Sakuna, offers games similar to Harvest Moon and Stardew Valley. However, unlike these simulation games, this game focuses only on rice planting. From preparing the soil before the beginning of spring, to planting individual grain strands, to finally harvesting the fruits of your labor. What you see here is a deep and long process, which may seem a bit overkill. Each task is intended to test your patience. It’s been very punished from the beginning, and despite its gradual upgrade, it’s still a repetitive task that I found short to reach the word fun.
Half of the game is hack and slash sidescrolling, which is easily half my favorite. There’s also a bit of deep customization between your gear and skills, which really captivated me despite its terribly repetitive tasks that I can’t see as anything but unnecessary work luggage. It was. It’s a quick and desperate action that creates a satisfying pull-off combo. This will improve as you dig deeper into new gear for each skill’s proficiency and opportunity. From the ability to do more damage when defeating an enemy to the ability to return half of your health to clear a hordes of enemies, a satisfying sensation that makes you want to dig deeper into the dungeon and its internal mechanics. There is … or at least before the sunset when strong bad guys come to play.
However, there are some balances that need to be set here. The level up of Sakuna depends largely on the ability to plant and harvest rice. Unlike traditional RPGs, where you gain experience by defeating demons and monsters, Sakuna only level up after harvesting rice, which is usually done from summer to autumn. This makes the progress of the game from early to mid-game an attrition warfare. Especially if the game has no consumables and the food enthusiast wears out quickly, it can be difficult and a bit of a hassle.
Exploration is also at the heart of it and is a fun experience. Not only are there many secrets, equipment and items available, but each region is unique in its own way. From grasslands and lush forests to the fiery holes of sandy beaches and hell, there are unique twists that make it fun to visit each season. Despite fighting 100 enemies of the same brand, the lush forest turns into a patch of dry orange leaves in the fall and is buried in the snow after the winter. Despite being far from changing the game, it’s these little details that matter.
Visually, the cell-shaded character model and striking art style are a good representation of the cartoon and old school animated character style. In contrast to Tauemon’s huge physique and wavy hair like a samurai, Sakuna’s petite height and striking hairstyle make Kaimaru fall into the adorable kid you want to take home. Obviously, that passion for creating the inhabitants of the world shines in their own background. It’s a joke, but I don’t know the last part, whether Yui kept chasing Kinta and finally learned what Myrtle was hiding under her hood.
But in a nutshell, in this case, the overgrown rice ears Sakuna: Rice and the ruins Still, it’s a fun game I’ve been hoping for. Rice planting may not be for everyone, but its story and fun fighting make up for it, and a 30-hour adventure is worth the effort. If you’re not here for the art of rice, the art of war is something you can experience hours of content as you learn and master new skills and create builds for exploration.
Sakuna: Rice and the ruins It can be used on Nintendo Switch, PC, and PlayStation 4.
This review is based on the PlayStation 4 version of the game.
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