Soapbox: Ten years later, we need more brave and valuable experiments like Epic Mickey

© Nintendo Life

In a sense, the Wii era feels farther than it really is. The modern gaming environment is certainly influenced by Nintendo’s friendly little console, but the Wii is unbelievable in 2020 because the laser seems to be focused on pixel count, frame rate, and ray tracing. It feels so old-fashioned.The idea that we were still playing just 10 years ago anything The Sub HD, which can be used right out of the box, is old-fashioned and feels a little incredible. Then again, 2020 did a lot to my perception of time and space. Tuesday feels like Thursday and the week feels like a month.

Still, believe it or not, ten years ago, Nintendo’s little white box still offered cross-wall treats and curious titles. Pathetic little 480p (how we survived the insult remains a mystery). One of the most intriguing games on the console, and one that makes me smile when I see it on the shelves, is an adventure with his more mischievous roots, more amiable than ever. I saw the friendly Disney mascot Mickey Mouse cast. Epic Mickey Released in the UK on November 25, 2010 — is a game I love very much. In many areas, the platform isn’t quite complete, but it’s one of the games that the world and the power of ideas have helped to overcome these imperfections.

Traveling on the platform through the forgotten Disney character “Wasteland”, Mickey reconnects with Walt Disney’s original mascot character Oswald the Lucky Rabbit before the mouse arrives in the scene and is in the limelight. Revisit the past in a way that makes you feel. I have lost contact with him over the last few decades. He looked more like a real character than just a mascot. Finally, Mickey Mouse had some teeth again!

In fact, according to the strange Disney directive, the developers were not allowed to view the character’s Actually Teeth (as explained by industry celebrity and series director Warren Spector a few years ago), but the game has long been felt and for the first time introduces the title mouse as something other than a bland corporate icon. did. A nice NL contributor, Alan Lopez, spoke to Spector a few years ago at a small industry trade fair called E3 (ask parents, kids). Deus Ex Veterans look back on the project with real pride. He should be as well. This is a stunningly imaginative, refreshing take of the most popular characters. It has been with us for over 90 years and requires constant reforms in order for him to remain relevant (and, of course, out of the public domain).

Key art like this really inspired the imagination of Disney fans.
Key art like this really inspired the imagination of Disney fans.

I’ve always been interested in early animations, and Mickey Mouse was virtually the first character I controlled in a video game (Illusionary castle If you’re wondering, on the Megadrive). Mickey Mania It was another 2D platformer that recreated the love of fans of the past and took advantage of his animated history, but in reality, only Disney’s set dressers stimulated the feel. Epic Mickey represents a change in the approach to the character itself.

For a 3D platformer about a mascot mouse running around with a paintbrush, Epic Mickey had a dangerous tip about it.

In this game, you were given the opportunity to choose whether to help or hinder the characters you meet.It wasn’t necessarily a simple case of binary “good vs. evil” or “paragon vs. rebellion”, but the fact that all people (or rodents) Mickey Mouse May Do you do something that wasn’t an absolute two shoe option? I felt it was incredibly different at the time. For a colorful 3D platformer about a mascot mouse running around with a paintbrush, Epic Mickey had a dangerous tip about it.

And epic mickey is Colorful game. This is not just “dark” Mickey. Given the keys to the House of Mouse, Zack Snyder doesn’t feel like taking the world’s most famous anime characters dull and terribly self-serious. The junction point simply increased the contrast and never moved away from the darkness. Just as Disney itself hasn’t done much of its best work.Forget Bambi’s mom — have you ever seen it? Fantasia Recently? What about the pink elephant and the disturbing donkey makeover? Specter and Junction Point have brought some of the textures that had been scraped off a few years ago back to the Disney world. Even as a mascot platformer for a system with a lot of them, Epic Mickey feels different.

Epic Mickey 3DS

It sold well, and in 2012 we had two more Epic Mickeys: unfortunately. Disney Epic Mickey 2: Two Powers With Wii (and Wii U, other platforms), and disappointed Disney Epic Mickey: The Power of Illusion With 3DS. If you didn’t guess from the title, the former added a mode of cooperation with Oswald, but all accounts needed more time in the oven. The latter mashed up Epic Mickey’s universe, along with the fantasy castle and its antagonist Mizulabel. The results were mixed and the reaction was indifferent to critics and players. Another epic follow-up featuring Donald Duck was on the drawing board before it was canned along with the junction point itself, and hasn’t been contacted by the series ever since. I have never played either of the other Epic Mickeys. This says a lot for those who value the fantasy castle very much. (Actually, give me some time to stop by eBay …)

The original entry is the best of the Epic series, but it’s still an apparently incomplete experience. You spend a lot of games wrestling with the camera, the platform itself can be a nuisance, paint and thin mechanics can be a bit boring, and many of the gameplay objectives are definitely humble The task of nuts and bolts, but clever paint / thinner mechanics disguise them. Another year of development may have brought the best of Epic Mickey, with sophistication and sophistication that matches the imagination of art, setting and story, but it wasn’t.

Unless the underlying concept is fresh and interesting, every polish in the world will not make a difference. Epic Mickey has two rich qualities.

Still, even with all those marks, Epic Mickey is far more memorable to me than many “better” games. Unless the underlying concept is fresh and interesting, every polish in the world will not make a difference. Epic Mickey has two rich qualities. Every time I spy on the shelf, I get the urge to revisit. Of course, I never do — there are too many video games and I don’t have enough time. — But the spine of the box gives me a warm, stimulating and positive feeling.

Perhaps more important than the legacy of video games is not only fans of old school animation who haven’t been involved with Mickey Mouse since Mickey Mouse became synonymous with disinfection, but also leading the character’s revitalization to a new take. It is to clarify the desire of. Preschool entertainment. Of course, he’s still entertaining preschoolers and young children, but Disney is now taking advantage of its nostalgic veins with clever callbacks and classic official new spins. Inclined.

Screenshot of epic mickey

Rumors of potential remasters or rereleases have been rounded for some time, and we included it in the list of games we want to get a modern remaster earlier this year. There is no shortage of ways you can improve your game by reapplying paint and fixing it. Also, I can’t think of a game that deserves a second chance.

As Specter himself says, even if you have a long laundry list of ways the game can be much better, spoil it all. Epic Mickey was an incredible experiment and, of course, a valuable risk in the media situation where companies repeatedly issued the same old prescription over and over again. As long as you’re exciting, being “perfect” has proven not to be a panacea. For years, regardless of age or experience, unaware of the lack of elements of the game (or TV series or movie) and by doing the best to assess the positives, much more. I’m good at it. Many of them.

I think it’s good advice when interacting with people. No one is perfect, right?

Do you have any memories of Epic Mickey? You know what to do …

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