Square Enix aims for work-life balance with a permanent option to work from home

Illustration of an article titled Square Enix Aims for Work-Life Balance with Permanent Work-at-Home Options

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In Japan, the pandemic has led some, but not all, Japanese companies to work from home. In the future, Square Enix wants to make this choice permanent for its employees.

“We will establish telecommuting as a core and permanent program for the corresponding work styles, rather than just using telecommuting to prevent infection during the current pandemic,” Square Enix said. I will. Official release.. “By doing so, the company wants to not only create a flexible and diverse work environment, but also to be more productive and help employees achieve optimal work-life balance.”

This option will be available from December 1st.

This is a big move for Square Enix. In Japanese companies, there often seems to be pressure to be in the office (and stay) as a way to show diligence... In the Japanese game industry Due to security concerns, there was some hesitation in allowing employees to work from home, such as taking a work computer home. “This is a sensitive job. To be honest, the job doesn’t go on because people can’t take it home and bring development materials.” Super Smash Bros. Creator Masahiro Sakurai I have written Previously, about working from home during a pandemic.

According to Square Enix, by providing a lasting solution for working from home, we can attract a wide range of employees and help their staff maximize their creativity. Here’s how Square Enix explains the difference between “home-based” and “office-based” options:

We need creativity and productivity to provide our customers with unforgettable entertainment. In addition, the nature of the work involved requires consistent and robust security. Therefore, the telecommuting program combines the “at-home” model with the “office-based” model.

The company designates each employee as either “at home” (average of 3 days or more per week from home) or “work at office” (average of 3 days or more per week from office). Generally, all eligible employees are designated as “at home.” The department head designates some positions or individual employees as “office-based,” depending on the nature of the work involved.

Status changes are allowed monthly depending on the strength of the employee’s job. We expect approximately 80% of our employees to be at home in December, the first month of program implementation.

In February, when the pandemic was just beginning in Japan, Square Enix began allowing staff to work from home. Other changes have also been made, such as shifts in working hours and online meetings. According to an internal review, about 80% of Square Enix employees have a positive view of working from home, which has led to the final decision on permanent options.

“By enabling the option to change monthly status, rather than establishing comprehensive rules about who works at home and who works in the office, the company is very much for both the person performing the job and its manager. I designed a program that I was satisfied with. “

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