Star Wars Squadrons today received a major new patch that fixes some bugs and adds support for 120fps on the Xbox Series S and X.
Previously outlined EA Star Wars squadron‘Next generation patch. The publisher has promised to add a number of new features to the game on both Sony and Microsoft consoles. However, only the latter hardware set gets the option to play the game at 120fps.
However, the PlayStation 5 player is completely left behind because of Sony’s next-generation console with “improved visual quality and lighting” and variable frame rate support (if the TV can handle it). Is not.
The Xbox player has a few more new options. If you choose improved visual quality, the game will focus on providing improved lighting and will run at up to 1440p, 60fps up to 2160p, 60fps on the Xbox Series S. With Xbox Series X.
If you select performance mode, the game runs up to 1440p at 120fps or up to 2160p at 120fps, respectively, depending on whether you’re playing in Series S or Series X.
If that’s not enough to get you back into the game, there’s also an entire suite of new game features, including new maps for dogfights and fleet battles (Foster Haven), lots of new cosmetics, and improved matchmaking. The entire fleet of bug fixes.
You can read the complete set of patch notes here.
From now on, EA suggests that you shouldn’t expect add-ons after the release of Squadrons. So don’t expect too much in the way of future major updates.
You can read the Star Wars Squadrons review at the link.