Starfield has begun introducing science fiction cities that will take you

Starfield committed to Release date November 2022 during E3, And we are now beginning to learn more about Bethesda’s next big RPG. This week, they released three “Location Insights” videos that basically detailed some of the cities visited on an interplanetary adventure.

The video was narrated by design director Emil Pagliarulo and sent to subscribers to Bethesda’s free mailing list, can Sign up for future updates from the game’s official website.. However, the video is unlocked and private on Bethesda’s YouTube channel. You can see them below. Each features Pagliarulo talking about animated concept art.

New Atlantis is a spaceport and capital of Starfield’s great military and political power, the United Colony. Pagliarulo describes the city as a “true crucible.” Its inhabitants come from all races, beliefs and ethnicities. It looks like a city of the future built, but it’s not unrecognizable when compared to some real big cities. The building still looks like a building.

The city of Akira is the capital of the Free Star Collective and is a “loose coalition of three different star systems”. It looks like a colder Mos Eisley with concept art featuring patchwork of low stone buildings, and the inhabitants are described as believing in “the holiness of individual freedom and individuality.” Once outside the walled city, you endanger you from Ashta, an alien predator who is a “mating of wolves and velociraptors.”

Neon is an entertainment city built on a huge fishing platform built on “the unconventional aquatic world”. The companies that built the fishing platform discovered psychotropic fish, realized that they could make more money from drugs than fish, and legalized the drug-aurora-with neon lights. It looks like a floating Las Vegas covered with a huge yellow dome, and to me it’s the most immediately interesting concept of these three places. Yes, let the fish get hooked.

As science fiction progresses, none of the above are possible concepts, all three reminiscent of the places familiar to previous Bethesda games. Anyway, it’s still nice to see Starfield become more concrete, and I’m looking forward to seeing it work more in action.

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