The first major Xbox Series X / S update adds more dynamic backgrounds, game path preloads • .net

And some useful UI changes.

The November system update for Xbox began to be released last night, making it the first major update to include the new Xbox Series X / S console alongside the Xbox One. The UI and dashboard introduce some great additions, such as more dynamic backgrounds, useful library tags, and the option for players to preload game pass titles.

If you want to jazz up your Xbox X / S dashboard, the new update offers six more new options, including a homage to previous-generation Xbox consoles based on popular profile themes. The Xbox seems to have plans to create more dynamic backgrounds. Keep an eye on future designs in future updates.

This update not only makes your dashboard look better, but also adds useful features such as automatic HDR tags. This allows the player to recognize that the game is running with automatic HDR enabled. To do this, simply open the guide menu while the game is running and you’ll see the tags in the upper right corner.

Meanwhile, Microsoft has added the “Optimized for Xbox Series X / S” tag to the game tiles in the library to make it easier to find games optimized for next-generation consoles. You can also filter by this tag if you choose from a glossy next-generation game collection.


A feature that Game Pass owners should find useful across the Xbox generation is the option to preload games marked “coming soon” into Game Pass. Not all games marked as coming soon can be pre-installed, but according to Microsoft, you can always use the Game Pass mobile app to queue them for installation on the first day.

Besides that, in this update, the overlay menu[ゲームアクティビティ]It adds a way to view achievement status in tabs and the ability to quickly add family accounts when setting up the next generation console. For more information, update blog post. No mention is made of performance or stability improvements in this update, nor is there any mention of whether the quick resume issue has been resolved. Microsoft was previously aware that there was a problem with the “selected number” of optimized titles and is currently working on fixing the problem. But it is everyone’s guess when that will actually happen.

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