Ubisoft continues to curse me with a huge and powerful girl

Not long ago, I commented on the huge and powerful aura of Assassin’s Creed Odyssey’s devout DLC women. And their immenseness was just one step away from Cassandra. Cassandra is an already large mercenary girl, about a foot taller than any other human who dared to see her.

Then they brought up the Viking epic starring Assassin’s Creed Valhara, Iver. He is a blonde giant in huge boots who kicks up the table and literally puts up with nothing from anyone. And now there is Immortals Fenyx Rising, which gave me that giant divine woman without warning. I’m starting to suspect that the Anvil Engine has become sensuous in the last few years. If you don’t put a certain number of giant women in the game, it will stop working and be in a bad mood. In that case, the Tom Clancy series will be really great soon.

(There are some Immortals spoilers in this article, but most of them visual).

Therefore, in Immortals, you (Fenyx, the relatively small protagonist) must be saved by returning the essential essence of the four ancient Greek gods. These were stolen by a big bad Typhon. Without their essence, they are a kind of joke version of themselves: Ares, the god of war, is a timid ondori. Wise Athena is an impatient bumpy kid. When you return them, they return to their true form. Their true shape is big.

The gods explode into magical giants in cool cutscenes, basically jumping out of the raw sky of the universe. The constellations shimmer in the folds of the robe. They are not made of stars, they are made of real stars, and those stars are done forever in your shit.

Although they really like Fenyx. Every time they remember your existence and look at you with some kind of benevolent indifference-like your mother’s singlemate from Uni who drank only clear vodka, she’s your two-year-old self I pretended to be impressed with the paintings she drew before going to find more ice-it’s written large across their faces. Athena and Aphrodite are reasonably large, and hands like shovels and arms basically reach the knees, so Michael Phelps can have sex on his own.

They are also next to each other in your temple, so whenever Ares starts talking to them, they don’t like each other very much, but they seem to be exchanging supernatural expressions of boredom. ..

Phoenix stands looking up at Athena and Aphrodite. They are staring at each other in some sort of

I really like Ares, he’s funny, he goes on an emotional journey, and his best friend is a bear. But you can’t tell me this image:

Aphrodite stares vaguely into the distance while Ares turns to her, apparently speaking enthusiastically.

Does not have the exact same atmosphere as this image:

A meme photo of a young man in a check shirt screaming at a boring woman's ear at a nightclub in Edinburgh. However, I put Aphrodite's face on the woman's face.

Source Image Credits: David Wilkinson

In fact, Odyssey and Immortal are made in the same Ubi Studio, so we call them Shenanigan here. There is no doubt that there are people on the team who intentionally do this very much.

In the AOB section of at least one important meeting in every game, someone has a little chat about ventriloquism. “Yes, we put the woman 20 feet high and show that she’s already there with big hands and facial expressions. Would you like to be impressed?” I don’t know who said it, but it’s Seems like a great idea. You should do so. “

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Ubisoft continue to taunt me with giant, powerful girls

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