Games

Valve developers lose ban after Dota 2 mismatch

Tsuchida 2 Is a highly competitive game and can be annoying to players trapped in the game. Perhaps your teammates haven’t heard or are trampled by another player. Part of the game is to punch and roll and deal with those frustrations. One Valve employee couldn’t do that, resulting in a social media mess.

Posted in player minijuanjohndoe Tsuchida 2 Subreddit complains that it was sent to the game’s low priority mode via Dot Esports due to an in-game mismatch that acts as a temporary matchmaking ban. Poster and Valve employees, Firewatch Co-creator Sean Vanaman was discussing whether to gather around the goal or fall back and let it go. In the discussion, minijuanjohndoe said Vanaman was tired of the discussion, “Do you know who you’re talking to? Check your profile. I’m a Steam employee.”

In response to a post by minijuanjohndoe, Vanaman himself wrote:

The team investigated this case and concluded that the user was clearly not worthy of a ban. However, even if the user deserves a ban, it’s clear that manually banning the user isn’t a good idea given how difficult it is to be objective in the Dota games you’re participating in. My mistake in this case is an example of Sterling. .. As an employee, you should not have any special privileges when playing Dota.

This was an informal policy of the team in the past, but in this case it clearly failed. It will no longer remain unofficial — such manual bans are no longer fully permitted. And we sincerely apologize to user u / minijuanjohndoe.

Valve employees will no longer be able to use permissions to distribute manual bans. This certainly seems like a victory. They have to rely on the same system as everyone else — report players after the game and leave things to an automated system.

https://www.polygon.com/2020/11/23/21591480/dota-2-player-banned-valve-dev-disagreement-apology

Back to top button