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Walkthrough-FINAL FANTASY 7 Remake Wiki Guide

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getting started

When you start the new FINAL FANTASY 7 remake game, you will be asked to choose a difficulty and style from Easy Mode, Normal Mode and Classic Mode. You can change this freely, so don’t worry too much about it. Start with these helpful guides.

A mercenary, Cloud Strife, has been hired by a group called Avalanche to help blow up Mako Reactor 1. Their goal is to prevent the Shinra utility from destroying the planet.

The avalanche escapes through the passage leading to Sector 8. Shivering in the devastation caused by the explosion, the group heads to a base in Sector 7.

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Chapter 2 Checklist of materia, weapons, and accessories:

Their mission is over and Cloud and others have disembarked in the slums of Sector 7. Located under the plate, natural light does not reach the town, but despite its dark appearance, this is what the avalanche members call home.

Chapter 3 Checklist of Materia, Weapons and Accessories:

Note: Sector 7 shops have more weapons, accessories and materia.

Cloud agrees to help Jesse on the top side of Sector 7.

Chapter 4 Checklist of Materia, Weapons and Accessories:

Cloud will participate in a mission to blow up Mako Reactor 5. The team will board a sector 4 train and be nervous about future missions.

Chapter 5 Checklist of Materia, Weapons, and Accessories:

Barrett, Cloud, and Tifa follow a secret passage from the Cork Creek Tunnel to the interior of the Sector 4 Plate. Mako Reactor 5 is closer than ever, but you have to go through a rusty maintenance area.

Chapter 6 Checklist of Materia, Weapons, and Accessories:

Despite the unexpected obstacles that forced many changes to the plan, the three achieved it within Mako Reactor 5. Determined to succeed in the second bombing operation, the group heads to the core of the reactor.

Chapter 7 Checklist of Materia, Weapons, and Accessories:

The clouds wake up in a bed of yellow flowers. There, in the church, he reunites with someone …

Chapter 8 Checklist of Materia, Weapons, and Accessories:

Cloud has to go to Walltown for a rescue mission. Shenanigan follows.

Chapter 9 Materia, Weapons, Side Quest Checklist:

As you pass through Corneo’s trap door, you’ll notice that Cloud and others are in the sewers of Sector 6. Sector 7 slums are in serious danger if the plan to defeat part of the plate is true. Frightened and shivering, the party embarks on an underground sewer.

Chapter 10 Material, Weapon, and Equipment Checklist:

When the group finally crawled out of the sewer, they noticed that they were in the middle of a sector 7 train graveyard.

Chapter 11 Checklist of Materia, Weapons, and Accessories:

An avalanche rushes into a trap and is surrounded by Shinra’s army. Now they are trapped in a desperate battle to survive. Cloud, Tifa, and Aeris head to the pillar of support and decide to help their friends and stop Shinra.

Chapter 12 Checklist of Materia, Weapons, and Accessories:

A section of Sector 7 of the plate collapses, that part of the city is destroyed, and victims scream in the rubble. For Barrett and others, the fight has been going on for a long time, but they will continue to move forward.

Chapter 13 Checklist of Materia, Weapons, and Accessories:

After rescuing the wedge, the group returns to Sector 5, but there are no signs of Aeris yet. Already enough friends have been lost and each is determined to fight for the safe return of Aeris.

Chapter 14 Checklist of Materia, Weapons and Accessories:

Cloud, Tifa and Barrett are preparing to infiltrate Shinrabir. They’re ready to move through the collapsing Sector 7, secure Shinra and scores, and save their beloved companions.

Chapter 15 Checklist of Materia, Weapons, Armor and Accessories:

Cloud, Tifa and Barrett stand in front of Shinraville, the heart of Midgar. Somewhere in this towering structure, Aeris is captured. They reject the balk and save their friends across behind the enemy line.

Chapter 16 Checklist of Materia, Weapons, Armor and Accessories:

Now that Aeris has been released from prisoners, they need to escape from the Shilla Building. Cloud wakes up and finds himself and others evacuating to the room where Aeris and his mother were once housed. They discuss the past, present, and destiny they are trying to change.

Chapter 17 Checklist of Materia, Weapons, Armor and Accessories:

The party escapes from the Shinra Building and runs through the highway. Behind it, countless whispers are swallowing Midgar. The team cuts through obstacles and rushes on the road leading to the unknown.

Post-game unlock and New Game Plus

Post-game unlocking of FINAL FANTASY VII includes hard mode and other cool secrets.

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