After seven years and 135 million copies, Rockstar’s Grand Theft Auto V simply refuses to slow down. What is the secret to its success? It’s not a mystery at this point. Despite resuming life on the PS3 and Xbox 360, GTAV’s single-player experience remains largely outstanding in the open world space and its Jaguar Note multiplayer component, GTA Online.
, Growth never stops.
This week, GTA Online has expanded further, adding a huge salvo of new content mentioned by Rockstar. This is the biggest update in GTA Online history. Cayo Perico Heist adds new vehicles, new missions, 240 new songs and even a whole new island to Rockstar’s huge multiplayer experience. This experience, when introduced on the PS5 and Xbox Series X│S, spans three separate consoles. generation.
But what about players who crave more solo GTA content, such as The Lost and Damned and The Ballad of Gay Tony, GTA IV’s most popular expansion packs in 2008?
Fortunately, rock stars have incorporated more and more opportunities into GTA Online over the last few years for the enjoyment of solo players. It reached a little crescendo at Cayo Perico Haste. This is the first thing GTA Online Haste players can do. Completely alone if they choose.
It may not be like a traditional single-player extension, but adding robbers to the list of things players can work on solo in GTA Online is serious about rock stars continuing to create new ways. A promising sign of what we’re working on: GTA fans … to play for themselves.
And with the series that brought Hotel Vank Hoff, BAWSAQ, and Liberty City Cocks, the brand feels good.
GTA Online Cayo Perico Heist-26 New Screen
“I feel like we’ve been moving towards this for years,” says design director Scott Butcherd. flexible.
For example, The Doomsday Heist saw the robbery preparation work move into free mode. In free mode, the player can handle the element alone as needed.
“Players like to do this themselves, the same way they do business themselves,” says Butcherd. “So I thought,’Well, you should do the same there,’ and it evolved into. [The Diamond Casino Heist]Most of the preparatory work is currently done in free mode. So I want to keep it. “
Allowing players to tackle the Cayo Perico robbery on their own “feels like the next step,” Butchard explains.
“That is, I think we did a lot of work on the organization and MC in the early days to recognize the players we wanted to play with in the group,” he says. “But definitely we’re on the move, so community feedback is more focused.” I want to do this co-operative, or I want to be able to do this myself. “
“We also realized that when creating content, we wanted to make online feel like this single-player experience.
“I think the feedback about the contact missions we drop (Simeon’s, Gerald, Martin) was very positive for us. There were 6 or 7 collaborative missions, but still playing solo And I think that was a very positive thing we got from it. We definitely did that too. I mean, I’m not ignoring MCs, gangsters, etc. Still, content You need to play in 2 players, 3 players, or 4 players, so we’re just trying to balance it for all player types. “
“All player types are covered,” adds GTA Online Design Director Tarek Hamad. “Over the years, there has been a lot of community feedback requesting content that can be played solo or support full MC with two, three, or more.”
“That’s the choice, right?” Butchard says. “We not only allow players to play this alone, but also encourage them to play with their friends, so we’re not going to ignore any group.”
The opportunity to tackle a robbery solo also raises some interesting questions. Choosing to go alone means, for example, that you don’t have to worry about potential useless crew members burning throughout the life of your team. And … there are economic considerations.
“If you bring it [a] Crew with you, you have that decision, “Oh, do I want to take someone with me and split my cut? Or I want 100% for myself Is it? ”Butchard says.
“It’s also dangerous because it’s difficult to escape at 100%,” Hamad adds. “And if you’re solo and want to start chasing optional loot, it’s even harder.”
Cayo Perico Heist is the first rock star to take the GTA series out of the United States since Grand Theft Auto: London 1969 (for PC and original PlayStation), which was regularly forgotten in 1999. Butchard describes doing so as “a big feeling for us.”
“It’s just great,” he says. “Similarly, when we finally changed the casino, that is, the casino on the map was closed for years, I felt that way. like that It’s amazing to finally say “open”. And we were able to immediately withdraw the opening sign. So I found it great to change the map that way. “
“When I came up with the idea for more packs, I thought the map was very crowded with content. We said,” I need to find somewhere else. What else besides Los Santos? Can you do it? “
“At that time, the idea of music was born, and I came up with the idea of an island and the music of an island, and that was when I moved on to the idea of this robbery on this amazing tropical island.”
“I felt it was really logical to take it offshore,” Hamad adds.
However, Los Santos will continue to be a staple of GTA Online Team planning. “I don’t want to forget Los Santos,” says Butcherd. “Because the game is Los Santos.”
7 new cars from GTA Online Cayo Perico Heist
Seven years later, the scale of success of GTAV and GTA Online, which still involves rivals, is unprecedented. Sure, it’s on this side of things like Minecraft and Tetris.
“I’m still surprised myself,” Butcherd admits asking about the magic behind the achievement. “I still play games, but I feel the same as” I can’t believe I’m still here at this point. “Especially [as] I think we got off to a slightly difficult start when we first released GTA Online. Looking back in the past and looking at the current situation, it’s strange how different online is. “
“Yes, and there’s a lot to come,” Hamad adds.
“Maybe it’s magic,” Butchard laughs. “I’m not sure. It was fun from pack to pack to do what we thought was fun for the players, receive community feedback, and adjust what we were doing to satisfy it.”
“Yes, and mix them all in a pot to make sure they push the limits every year,” Hamad says before being easily fixed.
“In the cauldron,” Butchard jokes. “Magic cauldron.”
“That’s right,” Hamad laughs. “It’s not a melting pot. A cauldron.”
Luke is a game editor at ‘s Sydney office. You can find him sporadically on Twitter @MrLukeReilly Or obsessed with his fake movie car collection online at GTA and has achieved very little else.