Next Hero of the storm The main character is Hoger, a low-level boss who made a name for himself in the forest. World of Warcraft..Hogger goes back to classic World of Warcraft, He was one of the first tough enemies to fight in the world. He eventually slaughtered a group of low-level players, which made him a community-loved meme.He is back too Cataclysm As one of the scariest bosses of Stormwind Stokkade
Hogger is in the middle of a battle and is intended to do a lot of damage to the area. He can create his own terrain and set its benefits, which makes him a chaotic fighter. However, a team with sustained recovery and knockback abilities can defeat him and prevent him from breaking the front line.
Hogger is now Hero of the storm Test realm. His kit is subject to change, but I know what he will look like when released to a live server.
Inflicts 102 damage on a small area and throws a pile of junk that acts as terrain for 5 seconds. When it expires, pieces of meat are removed from the vault and hoggers can be collected for 5 seconds to restore 3% of maximum health per second.
Cooldown: 20 seconds.
Anger can be obtained by taking damage or dealing basic attack damage. Hogger’s base ability cooldown updates 1% faster for every 2 points in Rage. After 3 seconds of not earning Rage, it begins to decline rapidly.
Astonishing blow [Q]
Swing the chain in a wide arc, dealing 140 damage to hit enemies and knocking them out. If an enemy hits the terrain, it deals an additional 150 damage, stuns for 0.75 seconds, and gives Hogger 10 rages.
Cooldown: 12 seconds.
Ez-Thro Dynamite [W]
Throw boots full of dynamite with a 1.5 second fuse. When it explodes, the enemy takes 180 damage and slows down by 30% for 2 seconds. Dynamite explodes instantly when landing directly on an enemy hero, granting 10 Hoger Rage.
Cooldown: 8 seconds.
Hog Wild [E]
After .25 seconds, it becomes unstoppable, spins out of control towards the target, and bounces off the terrain it encounters. Inflicts 36 damage on nearby enemies every 0.25 seconds and increases by 1% for each current point in the Rage. Bounce the terrain and the spin duration will be updated.
Cooldown: 14 seconds.
Activates an empowered Loot Hoard with a Hogger attached, dealing 140 damage and slowing enemies by 50% for 2 seconds. Hoardapult’s Loot Hoard lasts up to 20 seconds, but decays rapidly while Hogger is not nearby. Hogger can remove chunks of meat from Loot Hoard every 10 seconds.
Cooldown: 50 seconds.
After 0.5 seconds, it hits the ground and sends a shock wave moving in a long line. Enemies hitting the first slam take 306 damage and stun for 1.25 seconds. Enemies hit by a shock wave take 210 damage and stun for 0.75 seconds.
Cool down: 70 seconds.